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Messages - Marvey

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61
when working with "Layered Material" changing the amount "0.5" nothing happens.

62
we just bought it, nice work!

63
very nice! ;)

64
[C4D] General Discussion / Re: Z-depth & glass
« on: 2018-02-08, 19:08:20 »
i had the same question few months ago for a work i was doing, didnĀ“t knew about that, nice, thanks!!

65
Thanks for support guys!
I'm thinking of releasing a more advanced pack that comes with additional setups, HDR light textures and hdr environments

this pack will always remain free. The expanded one would come with the additional stuff but with a price tag

let me know what you think


Good news, i am in for sure!

66
great work Josef, used your studio tool in vray years ago nice to have it for corona! thanks!!

67
some guys dont understand this is a alpha realease, we are still testing the software!!.... keep the good work corona team!

68
Hi all,

the next daily build (2017-11-10) of Corona for Cinema 4D Beta 1 is out.

Download link:
https://drive.google.com/drive/folders/0B7xyYS3daSJ7V3BJZWlMR2EzUG8

Changelog:
https://forum.corona-renderer.com/index.php?topic=15602.msg114370#msg114370

Great work! Roundedge working perfect!  thanks!

69
I keep having a weird bug we're upon doing a undo command the texture preview in the viewport goes blank and I essentially get a wireframe view. This has happened several times to me and different case scenarios when playing around with different noise shaders and layers shaders.

- Shawn

i have the same problem, i reported it few posts back not sure if got noticed or not, this start to happen from the last 3 builds i think, the solution i found for the materials to appear is to select and unselect something in the material editor, like the difusion slot or something. anyway seems a bug yeah!

70
[C4D] Resolved Bugs / Re: Round edges tag bug :-(
« on: 2017-10-31, 11:48:15 »
I had the same problem with my models imported from archicad, i sended the file to Nikola he confirm there is a bug in roundedge, lets wait for the fix now :)

71
Sure here it is the model, i tried everything but i cant use roundedge shader correctly as you see he creates a roundedge in every edge of the model.... all my models are imported from archicad (it allways worked well in some old alphas), the old roudedge shader allways worked very well but seems the corona team changed something in shader and after that i allways got this problem. i attach the mesh
Hi Marvy,

thank you for the scene. Now I can see what you mean and you are right it doesn't work as before in this case and I am trying to find the bug now.

Nikola


Amazing Nikola, waiting for the fix! :)

72
Sure here it is the model, i tried everything but i cant use roundedge shader correctly as you see he creates a roundedge in every edge of the model.... all my models are imported from archicad (it allways worked well in some old alphas), the old roudedge shader allways worked very well but seems the corona team changed something in shader and after that i allways got this problem. i attach the mesh

73
Hi,

Roundedge shader still not working 100%... same problem with the edges... he do the roundedge in all edges even if i connect all objects to one still do it... the functions "same material, same object etc" still dont work. this is not IR realeated. thanks

74
Hi all,

the next daily build (2017-10-24) of Corona for Cinema 4D Beta 1 is out.

Download link:
https://drive.google.com/drive/folders/0B7xyYS3daSJ7V3BJZWlMR2EzUG8

Changelog:
https://forum.corona-renderer.com/index.php?topic=15602.msg112760#msg112760


Hi Nikola

Thank you for the update alot of fixes! nice!! Can you please check again if roundedges "include/exclude" is working? here still not work, still got the same problem. thank you

75
Seems there is a bug in uvw mapping, when i reduce de scale size of the uvw mapping for a short number i get some artifacts in the render, with cubic mapping i can reduce the scale for the value i want without any problem.
please check the attach printscreen.

Hi, what exactly do you mean by the "short number" - what are the values? Also, what does your setup in general look like, for example, what does your material contain? It would be great if you could send us the scene - maybe just the problematic object - so that we could try it out and fix the bug. Thank you!

Hi Houska

I attach the file with the material inside, anyway i found the bug is related to the uvw mapping scale and bump mapping, if i uncheck the bump the bug disapear, anyway check the file please. thanks!

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