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Messages - christophdoe

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1
Hey,

as far as I understand texture baking in Corona for C4D is not supported yet.
The native texture baking from Cinema 4D sucks big time when it comes to GI-baking... unless I don't get it?!

What is your got to solution for texture baking? I have a HDRI/GI lid scene and want to texture bake an object from that scene for use in a game engine.
I might have to get Redshift for that :/
Has anyone used this plugin: https://hantmade.com/cake/

2
[C4D] I need help! / Re: Anisotropic issue
« on: 2020-06-19, 09:31:17 »
Ok I found a solution myself, but may be useful for other too. I split the top disc shape and put it into a separate object.
It seems the fillet / bevel of the knob was the issue. Seems like a bug for me.

3
[C4D] I need help! / Anisotropic issue
« on: 2020-06-19, 08:58:51 »
Hey, I can't figure out, what I'm doing wrong here.

I want to have so anisotropic reflection at the top of my knobs and get those disc shape at the center of my knobs. Any ideas?

4
[C4D] I need help! / Right way to use fresnel
« on: 2020-04-24, 10:11:06 »
Hey,

is there some information on how to use fresnel the right way with Corona?

Coming from native C4D, we can choose dielectric or conductive fresnel.
So far I understand that we can change the IOR in the reflection settings to control the look, 999 being mirror-like, higher values representing metals and lower values non-metals.

What about fresnel-Maps or fresnel shader. Do I have to put to somewhere to make the materials more realistic?
I looked up the examples on the help pages, they all go without an additional fresnel shader I think.

And a second question. A roughness map goes into Glossiness-Texture I guess. Do you usually put something in the Texture-Input of the Reflection-Channel itself?

Looking forward to get this straight :)

5
[C4D] General Discussion / Re: Cinema 4D S22
« on: 2020-04-21, 09:12:23 »
Works for me out of the box. Only did a quick test though, so there might be some bugs or issues...

6
Hey,

I created a tutorial for using a smartphone photogrammetry app, called display.land.
I used Corona for rendering.

For those interested in the topic:


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