Poll

3 features you want the most:

Tiles map
31 (6.7%)
Further imrpovements to Corona Image Editor
8 (1.7%)
Significantly faster DOF (Depth of Field) rendering
25 (5.4%)
Sketch/Toon/Stylized shader
29 (6.2%)
Dedicated CarPaint Shader
7 (1.5%)
Dedicated fabrics shader
27 (5.8%)
Lightmix extended to materials, textures, ...
27 (5.8%)
Interactive rendering in 3ds max viewport (with gizmos, object selection, manipulation, ...)
16 (3.4%)
Rendering memory usage improvements
16 (3.4%)
Speed of rendering improvements
42 (9%)
Speed of interactive rendering improvements specifically
31 (6.7%)
GPU/Hybrid rendering
88 (18.9%)
Stability improvements (bug fixes)
12 (2.6%)
Improvements to caustics
23 (4.9%)
Thin film/coating shader
5 (1.1%)
Parsing performance optimization (e.g. for animations)
40 (8.6%)
New and better frame buffer (docked and floating)
23 (4.9%)
Further improvements to Chaos Scatter
15 (3.2%)

Total Members Voted: 178

Author Topic: The most wanted feature?  (Read 524222 times)

2013-03-15, 11:16:58
Reply #45

MatEvil

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I can choose only 3 but I will give my opnion in details, premiere I will say you my experience;

I worked for more years in the Arch-viz sector, in the last 5 years I specialize in the sector of animation and in particular on the world of Fluid Simulation. In production of animation is more important the quality/time for frame and Corona Render (for what I see now) is very good...

SSS -> good idea

Multilayer material -> good idea

Matte/shadow material -> I think is fondamental for one renderer... obviosly for animation sector...

IES lights -> good idea

Carpaint shader -> good idea

Multilight (postprocess light intensity editing) -> good idea (is very great step)

Hair & Fur -> good idea

Distributed rendering - > I need try with Backburner of 3DS Max, I think is a good solution Backburner for animation and DR for still frame.

Also I think, for my point of view, the integration of Particles Systems (Standard and Pflow) usually I render it in another engine, but in some case is very userful render it in the same engine....

Thank you and sorry for my english
Matteo
CG Artist specialize @ Fluid and Dynamic
www.art2upz.com

2013-03-20, 18:00:33
Reply #46

roman

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1. compatibility with fumefx (my almost every day tool)- just like cebas finalrender does (gi, mb, etc)
2. distributed rendering

2013-03-23, 17:18:20
Reply #47

visualart

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support for xeon Phi coprocessors.


2013-03-23, 22:34:15
Reply #48

visionmaster2

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caustics button: on/off
i am a new user, perhaps i dont see it. i have a lot of white dots, when i am adding reflection/refraction.
thank you for your great work.

2013-03-23, 22:40:18
Reply #49

Ondra

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caustics button: on/off
i am a new user, perhaps i dont see it. i have a lot of white dots, when i am adding reflection/refraction.
thank you for your great work.
set max sample intensity to 10 or lower
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-03-25, 09:30:08
Reply #50

renderings

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The most wanted feature:xp 64 Supported.....

2013-03-25, 10:15:18
Reply #51

hglr123

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Lights in Viewport - Nitrous
Interactive rendering - Active Shade
Multilayer material
Matte/shadow material
Distributed rendering
Multilight

2013-03-31, 15:10:51
Reply #52

Avan

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The most wanted feature:xp 64 Supported.....
So old for support, win 9 on the way :)

IES lights i need :)

2013-04-06, 05:37:23
Reply #53

visionmaster2

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thank you Keymaster !

2013-04-06, 08:42:44
Reply #54

Chakib

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2013-04-06, 09:31:02
Reply #55

Ludvik Koutny

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I need to be able to change color of rotating smiley icon in VFB. Without it i can not employ Corona in a real production. :/

2013-04-06, 09:57:27
Reply #56

Chakib

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Yeah why not, maybe its color is consuming all pc ressources '-'...
« Last Edit: 2013-04-06, 10:03:19 by Chakib »

2013-04-16, 22:09:01
Reply #57

Stan_But

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excuse me all if someone wrote about this but, Ondra, may it is possible doing that VFB don't turn black after start render process and still show preview render?
thanks and regards

2013-04-17, 01:13:33
Reply #58

Ondra

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I'll be reworking the VFB system in the future, I'll look into it.

BTW: I've removed IES from the poll, some of you now have 1 vote free again ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-04-17, 14:23:11
Reply #59

Stan_But

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