Author Topic: CGeometry_ZDepth Not Saving in CXR Format  (Read 1405 times)

2017-09-22, 15:41:41

apjasko

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I experienced a bug saving my Z Depth pass. When saving CXR format from Max, the z depth pass falls out of the file, not present in CIE. Also not present when auto saving individual passes to CXR from batch render. I have to save this individual pass out from the Corona VFB inside Max.

I haven't tested other CGeometry passes, but I can say for certain there's an issue with CXR including z depth. It has occurred on files saved from the 9-15-2017 (first 1.7 daily I tested on my office workstations) daily to RC1.

2017-09-26, 18:56:20
Reply #1

mike288

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Hi, we have changed how alpha (and other single-channel data, incl. zdepth) are being stored in CXR. Probably in next RC the editor will be adjusted to reflect this new data layout and it should work as before.

I will be glad if you will be able to test it. :-)
Chaos Scatter developer | In case of crash, please send minidump | Private uploader: https://corona-renderer.com/upload

2017-09-26, 23:38:13
Reply #2

Ryuu

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