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Messages - prince_jr

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61
[C4D] I need help! / Re: wire shader
« on: 2020-03-01, 20:08:44 »
@romullus: thx for your advice, I appreciate! but with or without DOF > the render result stays the same.
@burnin: it seems there hasn't been an investigation of the "problem" since december 2017...

62
[C4D] I need help! / wire shader
« on: 2020-03-01, 18:50:28 »
Hi all
I tried to render a scene only with a wire shader (cinema 4d = diffuse channel > plugins > corona > wire)

No matter which options I choose the result isn't satifying. it seems, either option "world units" nor "pixels", gives a constant thickness of the wire.
> see attached pictures for comparison

I know it's physically correct that the wire gets thinner (room depth).
But is there a possibility to have all wires in the same thickness (from front to back)?

Thank you for all your inputs.

63
vectorworks!

64
[Max] Feature Requests / color histogramm
« on: 2020-03-01, 09:28:25 »
it would be nice to have a color histogram in vfb & corona image editor.
it's really helpful to detect blown out area in rendered images.
any intentions to implement this feature in the near future?

65
i hope c4d users can take advantage of this feature, too. on trello "corona c4d roadmap" there's no hint for such feature...

66
available for cinema 4d (mac), too?

67
Gallery / Re: Goerlich Apartment
« on: 2020-02-06, 19:46:56 »
beautiful renders!
how did you get the "broken edges" on the sandstone rock? i try getting this result for a long time. never came close...
i hope you can give some insight? 

68
yes...teamrender needs time to copy assets. but in my case that's not the big part. the big part is creating the initial pass. it needs a lot of time! sometimes up to 30mins. (3333x5000px)
main machine...mac pro 12core 3.46ghz 64gb, renderslave mac pro 8 core 2.4ghz 32gb.
and couldn't figure out yet, what these chunks are doing. the bigger the resolution of the rendered image, the more chunks...i guess?
where are the setting options you are talking about (client interval etc.) in c4d?

69
Gallery / Re: House In The Woods
« on: 2020-01-20, 19:07:56 »
vegetation is awesome...
if i may ask which model collections did you use for trees and bushes?

70
[C4D] Bug Reporting / Re: Ambient Occlusion
« on: 2020-01-19, 10:26:42 »
@beanzvision would be nice if you can tell, how to put grime on the upper edge (top to bottom) as ask in the last post. thanks a lot!

71
[C4D] General Discussion / Re: Team render
« on: 2020-01-16, 19:14:08 »
thank you for the fast response houska!

i thought the only way of activating corona on a render slave would be by licensing server...
hmmm...so it's the same precedure as activating corona renderer on the main machine (request code in customer zone)? if so...i have the license "1 workstation + 3 nodes". after activating corona on renderslave machine, will the additional activation be detected as "node" or as a second workstation license??

if i may ask a further question, because i'm curious:
my macs (mac pro's 5.1, mid 2010) are directly connected by lan cable (cat 5e). is there any speed limit for the c4d and corona renderer? i mean, is the lan-cable limiting render performance in any way?

thanks for your help & your patience.
i appreciate!

72
[C4D] General Discussion / Re: Team render
« on: 2020-01-15, 17:37:20 »
i hope someone of the corona team or another user reads this, since this post is very old...

my problem:
i'm not able to license corona v5 on my render slave. everytime i start the corona licensing server, it fails.
tried it with "coronaactivation.txt"-file and even "licensingserverlogin.txt"-file. corona licensing server sees and uses the files, but can't activate corona on renderslave. CLS starts to link with another program, installed on my mac
> see attached file 2

hardware:
2 mac pros, connected by lan-cable. both macs are connected and verified as rendermachines/slave. team render with standard c4d renderer works perfectly.
> see attached file 1

does anybody having a clue, what's going on/wrong here?

> what about batch file? https://help.c4d.corona-renderer.com/support/solutions/articles/5000618553-corona-licensing-server
   but this is a solution for pc, right? what about mac osx?

ps: everytime i quit the "corona licensing server" i get a crash report.
     > see attached file 3

73
for converting models (3d objects) it was very good. converting materials didn't work so well. but hey, it was v2 back then. and conversion only was possible for vrayforc4d & c4d ar. with the latest v4 a lot more renderers are supported now (including corona). but beware, v4 seems  to run only with c4d r20 and earlier.
i'm just wondering if there will be a version, which supprts c4d r21 in future.

74
hi nicolas
this it the only solution for now i guess: http://www.3dtoall.com/products/maxtoc4d/
i once bought v2. you should give it a try.

75
i uploaded a simple test file using your link. it seems like it happens not only in my project, but in simple scenes, too.

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