Author Topic: Gallery Compilation  (Read 8726 times)

2015-11-06, 03:35:37

rombo

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A quick study of composition and lighting. It's all 3D, including the girl. I have to see if I can figure out a way of simulating backlit hair in corona, no solution I tried gave me satisfactory results - suggestions are welcome to sort it out ;)

Edit: Corrected Floor Scale and added Hair&Fur for the girl.
« Last Edit: 2015-11-08, 03:03:00 by rombo »

2015-11-06, 05:24:04
Reply #1

rombo

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Forest Test
« Last Edit: 2015-11-06, 09:57:51 by rombo »

2015-11-06, 15:11:44
Reply #2

maru

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I have to see if I can figure out a way of simulating backlit hair in corona, no solution I tried gave me satisfactory results - suggestions are welcome to sort it out ;)
How is the hair made? Is it baked into a model in a form of bumpy area, or are these separate hair strands? If it's just bumpy mesh, I would add some real hair (hair and fur? maybe even not too much, just to see some hair popping here and there) and add a CoronaMtl with translucency. Also anisotropic reflections could be useful here. Currently her hair is wet. ;)
Marcin Miodek | chaos-corona.com
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2015-11-06, 15:22:03
Reply #3

denisgo22

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Something wrong here?
Parquet floor insanely huge in relation to the girl figure/
And too much Glowing effect in post process,  which makes the image is too much blurry or something with DOF /
The second image much more perfectly/
« Last Edit: 2015-11-06, 15:26:40 by denisgo22 »

2015-11-06, 16:14:44
Reply #4

romullus

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I don't think that pine trees can grow in such a wet conditions, but i could be wrong.

Nice images, BTW.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2015-11-06, 16:40:18
Reply #5

rombo

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Something wrong here?
Parquet floor insanely huge in relation to the girl figure/
And too much Glowing effect in post process,  which makes the image is too much blurry or something with DOF /
The second image much more perfectly/

You're totally right regarding the scale of the girl and the DOF, I corrected it and I'll post a new render as soon as it finishes. Thanks! :)

2015-11-06, 16:45:09
Reply #6

rombo

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I don't think that pine trees can grow in such a wet conditions, but i could be wrong.

Nice images, BTW.

Hey Rommulus, I did see stuff like this in the carpathians, in high altitude lakes on the sides of the mountains - But now that I've had a look around for references, they did stay in dry land - will look into putting some ground strips in the pine areas. Thanks!

2015-11-06, 16:46:57
Reply #7

rombo

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I have to see if I can figure out a way of simulating backlit hair in corona, no solution I tried gave me satisfactory results - suggestions are welcome to sort it out ;)
How is the hair made? Is it baked into a model in a form of bumpy area, or are these separate hair strands? If it's just bumpy mesh, I would add some real hair (hair and fur? maybe even not too much, just to see some hair popping here and there) and add a CoronaMtl with translucency. Also anisotropic reflections could be useful here. Currently her hair is wet. ;)
Hi Maru,
Well, yes, it is a photogrammetry model so it has no actual hair, I was testing out the floor and I just put her there, but I gave it a go with hair and fur before I rendered the final and it was super tricky to get it right - I'll look into it again as soon as I have some time, thanks!

2015-11-06, 16:59:09
Reply #8

twoheads

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Nice images! Especially first one. I definitely want this girl! (in my library ofcourse ;))

2015-11-08, 03:08:20
Reply #9

rombo

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Corrected Scale (denisgo22) & Added some Hair&Fur (Maru) - 1st time paying attention to this plugin - can do more than carpets and grasses :)
Thanks for the comments!
« Last Edit: 2015-11-08, 03:16:05 by rombo »

2015-11-08, 03:14:09
Reply #10

PROH

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Helped a lot. Beautiful :)

2015-11-08, 04:09:37
Reply #11

denisgo22

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Exxxelent!!!

2015-11-08, 21:02:24
Reply #12

Noah45

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Would be interested in knowing your rig for capturing the lovely young lady. (unless it's proprietary)
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2015-11-09, 15:53:42
Reply #13

maru

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The image looks pretty good now. Depressing, but good. ;)
Marcin Miodek | chaos-corona.com
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2015-11-10, 09:07:27
Reply #14

twoheads

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Why depressing Maru? She's sitting there waiting for someone to hold her and say "it's ok babe, everything's gonna be fine! Corona 1.3 is out now!" ;)

2015-11-10, 09:09:17
Reply #15

twoheads

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2015-11-10, 11:37:28
Reply #16

rombo

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Hi!

Noah: No rig - I bought it in a website that provides multiple options, they come optimized and retopoed in zbrush. I was just seeing if I could use it to create images with photogrammetry models instead of having to do postwork to put 2D people. This way you can just dump it and use whatever lighting you please if the model is done right - these fellows that did this model are from www.3dscanstore.com - They must have a pretty nice rig because the diffuse texture of the body looks pixel perfect and it is very high res, holding up to pretty near close-ups. Pay no mind to the hair though, it can't hold on a closeup and it looks super weird from this angle, this is just to show the skin.

Thanks for the rest of the comments!

2015-11-16, 03:53:00
Reply #17

Noah45

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3D scanning; so big a deal these days.  Besides, rendering it's 'in' the scene.
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