Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: sht on 2017-02-01, 20:05:06

Title: Normal Direction Shader inside Layer Shader
Post by: sht on 2017-02-01, 20:05:06
Unfortunately the Normal Direction Shader does not work inside a Layer Shader.
It does work otherwise.
Any chance to have it working inside the layer shader as well?
Title: Re: Normal Direction Shader inside Layer Shader
Post by: houska on 2017-03-14, 14:44:27
This is interesting... So you need to blend between two normal maps?
Title: Re: Normal Direction Shader inside Layer Shader
Post by: synolog on 2017-03-25, 10:32:40
It's ok in A6.3: under bump->texture corona_normal; under corona_normal->c4d_layer; in c4d_layer i've used 2 corona_normal shaders mixed 50%. Result: multi normal shader.
Nesting system is incredibly powerfull: try to insert a filter shader under c4d_layer and under filter use a corona_normal. You have a perfect control of the normal map. If you select "different" under c4d_layer 1st shader you can blend the normal textures and things start to became interesting.