Author Topic: How to stick the camera view in the IR and move freely in the viewport ?  (Read 1325 times)

2022-07-08, 12:22:21

Sebastien

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Hi there !

I used Octane for a few years and I'm now using Corona (that is absolutely amazing, definitely the best when it comes to photorealism and interior render).

In Octane there is an option that allow you to stick the camera view in the render window, then move around in the viewport without restarting the render.

Basically you get in the camera view (with all your active settings), you block the camera view in the render window, then you get out from the camera view and you can move around in the viewport.

Is there a way to do this in Corona render ?

I'm not sure I'm being totally clear... ;)

Thanks !



2022-07-08, 12:33:26
Reply #1

Beanzvision

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I'm not sure you're being clear either ;) Perhaps a vid of this will help? Also, did you mean something like this?
https://support.chaos.com/hc/en-us/articles/4528474589457-How-to-use-Interactive-Viewport-Rendering-in-Cinema-4D
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2022-07-08, 12:59:36
Reply #2

John_Do

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Hi there !

I used Octane for a few years and I'm now using Corona (that is absolutely amazing, definitely the best when it comes to photorealism and interior render).

In Octane there is an option that allow you to stick the camera view in the render window, then move around in the viewport without restarting the render.

Basically you get in the camera view (with all your active settings), you block the camera view in the render window, then you get out from the camera view and you can move around in the viewport.

Is there a way to do this in Corona render ?

I'm not sure I'm being totally clear... ;)

Thanks !

Yes it's possible, because you can link any viewport as the render engine camera. In the Viewport menu : View > Use as Render View

By default it's the perspective view, but you can configure another viewport as a perspective view and so have one viewport sync with Corona IR and the other one to navigate / work on the scene. It's my default layout, quite handy.


2022-07-08, 14:00:21
Reply #3

Nejc Kilar

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I too am using the same "technique" as John_Do outlined above. You can use F1 through F4 keys (default hotkeys to switch to a certain viewport) on your keyboard to then quickly switch between your "camera" viewport and your "working in it" viewport :)
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2022-07-11, 14:24:14
Reply #4

Sebastien

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Thank you guys for all your answers !

@Nejc Kilar : Thanks a lot for your tutorials ! Coming from Octane, it helped me a ton to swtich for Corona. keep up the good work ! :)

2022-07-12, 12:22:39
Reply #5

Nejc Kilar

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Thank you guys for all your answers !

@Nejc Kilar : Thanks a lot for your tutorials ! Coming from Octane, it helped me a ton to swtich for Corona. keep up the good work ! :)

That is incredibly nice to hear, thank you!! :)
Nejc Kilar | chaos-corona.com
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2022-07-15, 20:02:48
Reply #6

Mac3DX

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I too am using the same "technique" as John_Do outlined above. You can use F1 through F4 keys (default hotkeys to switch to a certain viewport) on your keyboard to then quickly switch between your "camera" viewport and your "working in it" viewport :)

Using the F keys alternates the panels, not the camera projection. I've set mine to work like in 3DS Max. Specially for those who do not like the 4-view layout, the F keys shotcuts IMO don't work quite nicely. The only drawback I found was when you switch between camera projections, C4D doesn't keep the zoom level, then you have to keep reframing all the time.