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Messages - Rutg3r

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1
[C4D] Daily Builds / Re: Last daily download issues
« on: Yesterday at 20:17:33 »
Just to report:
Working all day on my Mac, without system reboot and so on, just test now for curiosity, and download works fine.


2
[C4D] Daily Builds / Re: Last daily download issues
« on: Yesterday at 13:31:54 »
It is working fine here as well. The files are hosted at Google, so I don't think we can do anything about it. It's probably an issue with your OS, antivirus, or ISP.

Agree, I've successfully downloaded from another machine, same network, same ISP.
Strange behaviour, I don't run any antivirus, I'm on Sonoma 14.4.1, no updates or new software since last daily.


3
[C4D] Daily Builds / Re: Last daily download issues
« on: Yesterday at 13:19:05 »
Under safari I've the file in my download path but it remain stucked at 0%.
Under Chrome I got message that says "Impossible to download" and nothing, neither a partial file come to download folder. Just to check, I can't download also previous dailies (that I've just downloaded before with no issues).
 

4
[C4D] Daily Builds / Last daily download issues
« on: Yesterday at 12:51:41 »
For some reason I can't download last daily, Mac and Win. Tried with Safari and Chrome.
Can you check?

5
[C4D] I need help! / Re: Camera Was Removed???
« on: 2024-01-03, 10:32:09 »
If this can help, not issues for me with Mirco scene. Im on a Mac intel, Sonoma 14.2.1 - C4D 2024.2 - Corona 11 RC3.

Happy new Year Guys!

Rutg3r

6
My solution is to model a bunch of different branches and distribute it over a spline. You can use Chaos Scatter on spline. I'm on C4D, in my world there is C4D cloner object also fine for this purpose.
No time to share an example, hope this helps.

R

7
[C4D] Daily Builds / Re: Cinema 4D's Pyro Playground!
« on: 2023-10-26, 11:42:11 »
It rock's! here a quick test..

Some notes:

- I have to flip frame to have correct axis from pyro cache vdb's.
- How about linking with no cached pyro? I didn't find a way to...  EDITED (found it!)

all the best

R




8
I love these answers... wonderful!!!
me too!

9
[C4D] Daily Builds / Re: v9 - Cinema 4D 2023 - Colors
« on: 2023-10-20, 11:15:26 »
SOLVED | It depends from color profile preferences in C4D. Linking with display profile, instead of default solve the issue.
Usually I don't use this option, scared by note about performances. :)


Happy Render
 

10
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2023-02-24, 15:49:21 »
As you can see in my top view, it seems to be taking all the clones and jamming them into the visible area. Is that normal? I'm sure it's a setting, but I'm not an expert with the Scatter tool.

Clones in the viewport in not the real number, but a fraction of it that you can set in "viewport display" tab. When camera clipping is on all "visible" clones are redistributed on the "new" area accordingly to "Max Instances" value.


11
[C4D] Bug Reporting / Re: Corona Image editor Crash
« on: 2022-11-12, 23:56:16 »
This happen also to me, since memorable times. Tested Also on OSX Ventura 13.0 Corona Beta 10

Crash Log Attached

Cheers

12
[C4D] Feature Requests / Re: CXR autosave
« on: 2022-11-03, 18:09:29 »
Thank you guys!

All the best,

R

13
[C4D] General Discussion / Re: How to use Chaos Scans
« on: 2022-10-24, 21:30:02 »
click on world icon in scanned material properties

14
[C4D] Feature Requests / CXR autosave
« on: 2022-10-23, 12:11:06 »
Thank you for all the great effort you do creating Corona.

Assuming that I can playing with lightmix after renders, I'm looking  for a way to get some CXR files out from a render queue. "Automatic save on render end" option in Corona preferences only have effect if render command is invoked from VFB. PV and render queue don't write nothing in History folder.
I've noticed also that when CXR files are written, the files are deleted when C4D session quit. This should not happen at least according to Bengamin's post....or I'm missing a checkbox somewhere?

No problem, I hope it helps. Just remember to disable it when you're done. Otherwise, you will grow a nice collection of files there ;)

Choosing a path for "Automatic save on render end" should be an option...
Obtain CXR files from a render queue should be implicit, or I'm a dummy?
I really hope in a better integration of CXR format output, in C4D render settings==> save panel, it would be ideal found options for CXR format.

Hi Team,

Rutg3r


15
[C4D] Daily Builds / Re: v9 - Cinema 4D 2023 - Colors
« on: 2022-10-23, 09:19:23 »
Me too, I'm on iMac 2020 Intel, Mac OS 12.6 Corona 9 official

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