Author Topic: What about 32 Bits Output ? Is it supported ?  (Read 4271 times)

2013-03-25, 02:19:24

kumodot

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I am rendering a scene for post production work (photoshop/after), i would like to have a deeper dynamic range,  using 16 or 32 Bits output images...

    Is if already possible ? I tried to save an image from VFB using TF 16 and it´s not holding the extra light information (checked tweaking exposure)...

     Any Tip ?
Your Portuguese is worse than my english.
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2013-03-25, 10:01:04
Reply #1

maru

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save to .hdr or .exr
Marcin Miodek | chaos-corona.com
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2013-03-25, 10:20:39
Reply #2

andreupuig

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save to .hdr or .exr

I think exr is not saving properly at the moment

2013-03-25, 15:06:27
Reply #3

kumodot

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   ?Thanks i will try both formats...

16Bits Tif is not supported yet ?
Your Portuguese is worse than my english.
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2013-03-25, 15:12:56
Reply #4

Ondra

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saving is done by 3dsmax, if it screws up, then there are some weird bugs in 3dsmax-corona connection
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-03-25, 15:20:38
Reply #5

kumodot

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Tks. I will try the hdr and/exr and come back to post if it´s working. Tif is working but even setting for 16Bits as far as i´ve tested it´s saving only 8bits information. :)
Your Portuguese is worse than my english.
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2013-03-25, 23:26:36
Reply #6

Ondra

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Just checked the actual build and looks like this bug was fixed after Alpha4 and will no longer be present in Alpha5/daily builds
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-03-26, 01:22:47
Reply #7

kumodot

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\o/ ! :)
Your Portuguese is worse than my english.
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