Hi guys and excuse me for bringing up this issue here.
Do you plan to fix the limitation of using Corona Layered Mtl and multiple displacement maps in this cycle?
I am using multiple mix maps now (only evident solution) but things are a bit complicated as I have at least 6 different materials with different displacements and I need to apply all of them on a single terrain object by using multiple masks.
Thanks in advance,
Dionysios -