I am redoing the render elements, and I am wondering, how should the TYPICAL decomposition of beauty pass into elements look like - what are the typical elements one separates the scene into? What I am currently planning is this:
diffuse direct + diffuse indirect + reflect + refract + translucency + emission
Do you think some of these should be divided further (for example direct/indirect translucency), or less (for example no separate direct/indirect diffuse)?
This will be just default setup of render elements, but there will be possibility to make custom render elements with custom contribution arrangements.