Author Topic: Multilight - interactive/post light editing  (Read 3864 times)

2012-10-18, 10:31:38

andreupuig

  • Active Users
  • **
  • Posts: 60
    • View Profile
    • APtecture
Don't know if it could be implemented like maxwell/fryrender/etc...
Multipliers divided per group light in the post processing tab or a tab integrated in the VFB

2012-10-18, 12:15:01
Reply #1

superrune

  • Active Users
  • **
  • Posts: 13
    • View Profile
    • site
When Corona supports interactive rendering, this could probably be done easily with a standard light script.

2012-10-18, 13:24:10
Reply #2

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9070
  • Turning coffee to features since 2009
    • View Profile
Multilight will be tricky to do right (with no slowdown when not using it). So dont expect it in near future...
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-06-10, 12:29:30
Reply #3

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9070
  • Turning coffee to features since 2009
    • View Profile
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)