Chaos Corona for Cinema 4D > [C4D] I need help!
Ask for help with reflection problem of glass material
Beanzvision:
Hi, I reproduced your model on the right and can't say I see any issues here either. When you say seems to be incorrect, can you share with us how it's meant to be?
maru:
Perhaps the object is just too low-poly? Maybe subdividing it more would help?
tuami:
I have a similar problem when bevel when using bevel deformer. Relection is distorted
15845646656@163.com:
--- Quote from: burnin on 2022-12-05, 11:35:39 ---What about your visual reference? What should it look like?
--- End quote ---
Something like this very nice refraction
15845646656@163.com:
--- Quote from: romullus on 2022-12-05, 19:03:47 ---Check if bottom of the glass doesn't touch ground plane. It should float slightly above the ground, otherwise there's a risk to run in z-fighting, which leads to visual artifacts similar to that in your attached picture.
--- End quote ---
Thanks, I'm also wondering if it's because of the environment
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