Chaos Corona for Cinema 4D > [C4D] I need help!

Ask for help with reflection problem of glass material

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Beanzvision:
Hi, I reproduced your model on the right and can't say I see any issues here either. When you say seems to be incorrect, can you share with us how it's meant to be?

maru:
Perhaps the object is just too low-poly? Maybe subdividing it more would help?

tuami:
I have a similar problem when bevel when using bevel deformer. Relection is distorted

15845646656@163.com:

--- Quote from: burnin on 2022-12-05, 11:35:39 ---What about your visual reference? What should it look like?

--- End quote ---

Something like this very nice refraction

15845646656@163.com:

--- Quote from: romullus on 2022-12-05, 19:03:47 ---Check if bottom of the glass doesn't touch ground plane. It should float slightly above the ground, otherwise there's a risk to run in z-fighting, which leads to visual artifacts similar to that in your attached picture.

--- End quote ---

Thanks, I'm also wondering if it's because of the environment

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