Chaos Corona for Cinema 4D > [C4D] Daily Builds

Corona Renderer 5 for Cinema 4D daily build

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swiat3d.net:
Maybe Corona Team confirm the problem?

quatrosolo:

--- Quote from: swiat3d.net on 2020-01-28, 18:48:57 ---I don't know if this is a bug but something is wrong.
The same free texture from megascans.
Simple cube 2m x 2m x 2m and two different projection: UVW Mapping nad Cube 1m x 1m x 1m
Two versions with and w/o albedo textures. Bump with corona normal shader - 100%.
Someone can confirm this problem?

Windows 7 + Cinema 4D R20 + Corona 5 hotfix 2

--- End quote ---

Same here, replicated the same issue. Cubic projection seems to create some weird issues with the normal map. ( like sharp wide edges )
Maybe this a C4d issue though. In any case good to know cause I don't think you can notice if you are not looking for it.

Mac Mojave + Cinema 4D R19 + Corona 5 hotfix 2

Beanzvision:
Hi, Has "Flip Y (green)" been enabled in the Corona normal shader?

mrittman:

--- Quote from: beanzvision on 2020-02-24, 16:44:36 ---Hi, Has "Flip Y (green)" been enabled in the Corona normal shader?

--- End quote ---

I noticed this as well. Had to enable Flip Y in my normal shader...

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