Author Topic: bug? - Corona Triplanar inverts the texture orientation  (Read 3087 times)

2019-05-22, 23:54:32

edub

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Not sure if this is a bug, or as intended, but when using a triplanar shader, the texture gets inverted (180 deg on two axes).  There doesn't seem to be a way to correct this orientation.
Please see attached screenshots

2019-05-23, 09:47:37
Reply #1

Beanzvision

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Hi there, thanks for spotting this. We will look into it. As a workaround, create a layer shader in the texture slot of the triplanar, add your texture, then add a transform effect and enable flip.

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2019-05-24, 06:42:20
Reply #2

edub

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