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Travelling Essentials

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Juraj:
I am posting this work on behalf of my girlfriend Veronika. I did very little help in lighting this piece but this is her spare time project done over few hours for past days.
With exception of Zenit camera (courtesy of 3dSky) she did all the designer objects herself. This started when client asked as to model the boots for current commercial project. She added few more :- )

The work is also on Behance : https://www.behance.net/gallery/32084935/Travelling-essential

To watch Veronika's latest artworks but also her fitness booty, if that's the kind of thing you are into :- ) Watch her instg:
https://www.instagram.com/vero_ni__/

(This is 2560px downscaled from 6000px original. Yes, there are some mistakes that surfaced after render but maybe in future, note: Always add scratches to models you haven't done yourself, never enough turbosmooth, go crazy)


zchen:
Beautiful. Love the lighting in this.

Did she unwrap the bag for texturing, or are the stitch lines actual geometry?

EDIT: Nvm, just looked closely at the wires :)

Juraj:

--- Quote from: zchen on 2015-12-14, 14:36:57 ---Beautiful. Love the lighting in this.

Did she unwrap the bag for texturing, or are the stitch lines actual geometry?

--- End quote ---

Pss, but don't tell anybody: It's box mapping pand stitches are actual geometry (splines mapped with opacity). Tricky and cheap...

Rhodesy:
Damn these are excellent in every aspect. That leather mat is immense. Congrats to you both.

Juraj:
Test rendering for that leather :- ) The great bump texture, the credit goes to SigerShaders.

In ideal world, one would mix it with noise to get flatter areas but again, this started as commercial boots that would be visible in 2perc. !! of image :- D [Furniture renderings ]

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