Author Topic: Render region issua  (Read 2483 times)

2014-09-13, 13:46:22

Muadib

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this is a very small issue, and probably irrelevant to most.

working alot for print with very large images, as a workaround i often use the render region option.
that way was able to make changes and render out selectively and that way saved time.

example: i would render out the full image, and then say do iterations of just a certain object colour via render region, each time saving it out.
in corona however the saved image seems to recall only the last region marked. (in the buffer the render is still showing the information from the full image render)

i hope i explained it clearly.
my issue comes from working around slow render engines, and with corona i hardly ever need it since it´s so fast.
so it´s my abusive relationship issue with other renders thats at fault here:)

i still wanted to mention it.

cheers

2014-09-13, 13:59:01
Reply #1

Ludvik Koutny

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This is known bug... I have no idea why it was introduced, it should be fixed soon.

2014-09-13, 14:54:42
Reply #2

Ondra

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What corona version do you use?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-09-13, 18:30:12
Reply #3

Muadib

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i am not really up-to-date so apologies if this has been fixed:

alpha 7, build timestamp: 30 June.

2014-09-13, 18:34:53
Reply #4

Ondra

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yes, it is fixed in A7.1, upgrade your version
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-09-13, 19:01:40
Reply #5

Muadib

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thank you will do, and apologies for the confusion.
while on subject - the fixed 7.1 not the same as the daily builds with the SSS?

2014-09-13, 20:23:07
Reply #6

Ondra

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no, it is not the same. A7.1 just contains bugfixes
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)