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[Max] General Discussion / IR Subsampling question: slow when with animated camera. Why?
« on: 2017-07-13, 15:10:41 »
Hello,
this is the situation:
1: simple scene with plane and scattered trees;
2: Ir Sub-sampling as default;
3: PT+PT
(*) If I rotate the viewport manually, I have FPS = 10.
(*) If I have an animated camera (for example, with Path constraint controller) and I scroll the timeline manually, the FPS = 2-3
So, why?
this is the situation:
1: simple scene with plane and scattered trees;
2: Ir Sub-sampling as default;
3: PT+PT
(*) If I rotate the viewport manually, I have FPS = 10.
(*) If I have an animated camera (for example, with Path constraint controller) and I scroll the timeline manually, the FPS = 2-3
So, why?