Yeah sluggish Max Editor (but also other Max UI) has been my bane for like forever. I've no idea what influences it either, but Corona Materials are more suspectable to it than for example MaxPhysicalMaterial which is instantaneous. And big PCs, Threadrippers esp. even further.
There are host of things that can (potentially only and often in specific circumstances) help:
- running High Performance or better, Ultimate Performance power plan.
- turning off almost every real-time protection, esp. Control Flow Guard. Or at minimum, making exception for 3dsMax.exe.
- yes it seems bizarre and I haven't done it in past either, but restarting 3dsMax and Windows itself from time to time.
- Turning sufficient amount of cores in Corona Setting off for IR. But I have tried turning off half the cores and the benefits are often less than ideal.
- This will cost performance even more, but I am running Threadrippers without SMT (Hyperthreading). From 128 Threads to 64 Threads is roughly 25perc. loss of multi-threaded rendering performance. But in my case, it does make almost every 3ds Max related performance better.
But yeah, outside of that, it's a mystery to me. As you say, ENDLESS waste of time.
I am not sure if the issue is getting worse, or just everything else is getting better and this sticks up like sore thumb.
Maybe we're just used to our smooth smart phones..
« Last Edit: 2023-11-20, 08:54:19 by Juraj »
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