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Messages - Waseem Dabbas

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1
Thank you very much, I didn't know it was developed in the latest version

2
Is there anyway I can exclude object from Environment light?

3
Thank you for the answer;

This option was available in previous versions of Corona, even up to version 11, without any distortion or lighting errors when using a value of 200, for example, in some light sources (especially environmental lighting in interior spaces HDRI). It's worth noting that in version 12, I can set high values after saving the file and opening it through the Corona Image Editor, which made me wonder about the inconsistency in that.

As for NVidia AI Denoiser, I am asking about the reason why it is not activated on the image during the rendering process. It was available in previous versions, but now I have to stop the render to check if the time is sufficient for the render to be considered acceptable.

I hope I was able to clarify things more this time.
Thank you

4
I have 2 questions regarding Corona 12 VFB:

1. I cannot see the effect of NVIDIA denoiser AI during rendering, although it was visible before.
2. I cannot set a value in LightMix lights that exceeds 100.
Do you have any idea if there are solutions for these issues?

5
Hi,


I've been using CoronaImageBatch which downloaded from this link
https://support.chaos.com/hc/en-us/articles/4528237016721-What-is-the-Corona-Image-Editor-#h_01FDT56CPJ15M39C6W4Z2B5VM7
it automatically saves all CXR format files into Jpg format at once, but in Corona version 10 it seems doesn't work, it works for only the first image in the folder path
Does anyone encounter this problem? Are there any solutions found?

Thanks

6
Hi,

It seems that in Corona version 10  CoronaImageBatch doesnt work properly, it works only the first image in the folder path which it became useless, does anyone encounter this problem? Are there any solutions found?

Thanks

7
But you still need to animate wheels rotation, because it's pretty obvious that they are sliding but not rotating.
That's true, thank you very much for the advice

8
Are the wheels animated? If yes, there should be some motion blur there.
For very fast transforms or long exposures you might have to increase transform segments, this one is located in the renderer properties under the camera tab - note that you need to enable one of the motion blur types to be able to change the values, you can disable it after setting the value when using a CoronaCam.
I tried your method, but it didn't work, it works when I change the location of the frame as mentioned in the previous comment.
Thank you very much

9
If the car movement keyframes are at frame 0 (0% movement) and at frame 100 (100% movement), then is your screenshot showing the car at some frame between 0 and 100 (e.g. frame 50) or at frame 0, 100, or very close to 0 or 100?
If it's close to 0 or 100, then you are capturing the car standing still for some time, and then starting the movement. In that case, this result would be expected, as the same thing would happen in real life if you capture an image with a camera with long shutter speed.

That's exactly what happened.. it was standing in the last frame of the animated car.. when I change it to the middle, problem solved

Thank you very much.
I appreciate it.

10
[Max] General Discussion / Motion blur doesn't seems good
« on: 2021-06-02, 13:10:47 »
I'm trying to use motion blur in CoronaCamera for the first time, but it doesn't seem real, it seems like there are two layers, one for motion blurred car, other is like 20% opacity of the original car that has been not motion blurred, you can see the wheel and car parts looks clearly,  any idea why?
(note, draft render in the attachement)

11
By V-Ray it can be done quickly and easily, I wonder why Corona doesn't have this feature.

12
[Max] I need help! / Re: Leaves of trees look blurry.
« on: 2021-02-23, 10:12:38 »
I usually keep it to 0.5, and I prefer to use Corona HQ... but I have no info on which denoiser does what, or why...

Thank you "aaouviz"
Thank you "romullus"

It works, sometimes, denoising makes details less clear, especially nvidia denoiser.. here is the result for 2 renders of mine, in the attachment file


13
[Max] I need help! / Re: Leaves of trees look blurry.
« on: 2021-02-22, 16:30:43 »
I think you are right, I'm using Nvidia denoiser, with 1.0 radius, which one do you recommend?

14
Is there a way to see the DOF effect of Corona Camera without render?

15
[Max] I need help! / Leaves of trees look blurry.
« on: 2021-02-22, 15:53:29 »
Leaves of trees look blurry.
I'm encountering this problem when dealing with foliage, note in the attached image.



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