I tested the edge trimmer & texture scattering features in the daily build v9 rc2.
Really fantastic results. Tx Chaos. I now can hardly understand how I did without.
Can I also use vertex maps somehow or is it texture map based only ?
See attachment with both features set. Its actually rather easy to set the edge trimmer for all textures in one go by selecting them all and set the opacity map to edge trimmer. Super easy but a bit hard to find without a manual. Can this be just a checkbox in Chaos scatter ?