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Messages - burnin

Pages: 1 ... 85 86 [87] 88 89 ... 103
1291
Corona Standalone / Re: Corona Standalone Appcrash
« on: 2016-12-20, 14:05:10 »
Congratulations.

1292
Corona Standalone / Re: Corona Standalone Appcrash
« on: 2016-12-19, 14:39:25 »
Here:
Do I need processor with SSE 4.1 to run Corona Renderer?

You can try using Corona Renderer for 3ds Max 1.5 (hotfix 2) – Universal Installer, it comes with Legacy standalone.
Run installer, then under Install Type choose Unpack Files... then continue as you would with standard SA build.

1293
[Max] I need help! / Re: VR video- is there a standard?
« on: 2016-12-19, 13:15:55 »
:) thanks Ondra

1294
[Max] I need help! / Re: VR video- is there a standard?
« on: 2016-12-19, 01:19:47 »
over/under? what are you writing about? are you familiar with the basics?
again it's the user/poster who is the problem & wants no friends :p

The complete guide to virtual reality in 2016 (so far) (Update: February 2016)
enjoy learning :)

1295
[Max] I need help! / Re: VR video- is there a standard?
« on: 2016-12-18, 18:22:35 »
no FB fan here also :D
Google is your friend ;)

Watch 360 degree videos in Cardboard

Quote
Google Cardboard lets you experience virtual reality in a simple and fun way. With Cardboard and the YouTube mobile app, you can even watch 360 degree videos for an immersive experience.

1.    Get Google Cardboard and assemble it
2.    Open the YouTube app
3.    Go to the 360Video house channel by searching for "#360Video" and visiting the channel. You'll know it's the right one if it has this avatar:
4.    Pick a video on the channel, and start playback
5.    Tap the cardboard icon . You'll notice that the screen splits into two smaller screens
6.    Insert your phone into Cardboard
7.    Look around to view the video in 360 degrees

Youtube Virtual Reality

1296
Hardware / Re: heating with renderings
« on: 2016-12-18, 15:14:35 »
Seems quite reasonable consumption on 4 machines running  ~130 hours.

Note
In few EU countries (Netherlands, Germany, France...) few companies are already getting on with using smart & efficient solutions. 
Check eRadiator, Nerdalize, Eneco, Qarnot Computing (presented in 2015 on Blender Conference)...

For example:

Fight against oil&gas giants continues...
 

1297
Ah, thanks, that's nice to know.

... and the screenshot of Physics (Properties Editor):


laters ;)

1298
Using the latest version v2.4.8:
A (Binary mesh disabled) I get the attached.
B (Binary  mesh enabled) for me crashes corona (I have raised a bug for this)

Having a scene like this setup and ready to test makes it very easy on my end to fix issues so thanks very much!

Layers and Physics have been enabled for scene I think if there are any others they are fairly quick to add if I can find the right property in the doco.

Thanks for reporting!
Thank you!

Working and crashing :D
Confirming the same.

1. Do you know if devel/debug mode in Corona SA can be enabled for bug reports?

2. Corona Hair Rendering > Resolution  -  Doesn't do anything. Resolution is always same (as set to 0). /// Will test more stuff in detail and make better, proper report ;)

Stay well.
3. Physics still doesn't show up.

1299
If you add a UV to the emitter does your hair test work again?

Yup, UVs unwrapped. No go.

A - If Binary Mesh Export is disabled i get an error:
Code: [Select]
Traceback (most recent call last):
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 353, in render
    render_start( self, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 38, in render_start
    render_scene( engine, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 192, in render_scene
    result = bpy.ops.corona.export()
  File "C:\programi\b278\2.78\scripts\modules\bpy\ops.py", line 189, in __call__
    ret = op_call(self.idname_py(), None, kw)
RuntimeError: Error: Traceback (most recent call last):
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\operators\export.py", line 41, in execute
    result = export(self, scene, placeholders)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 292, in export
    return _write(self, scene, filepath, curves)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 315, in _write
    result = future.result(timeout = None)
  File "C:\programi\b278\2.78\python\lib\concurrent\futures\_base.py", line 405, in result
    return self.__get_result()
  File "C:\programi\b278\2.78\python\lib\concurrent\futures\_base.py", line 357, in __get_result
    raise self._exception
  File "C:\programi\b278\2.78\python\lib\concurrent\futures\thread.py", line 55, in run
    result = self.fn(*self.args, **self.kwargs)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 338, in _export_object
    return decide_format( self, full_path, obj, scene, curves)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 260, in decide_format
    return write_obj( self, obj_path, obj, scene, curves)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 438, in write_obj
    debug("Link", ob.material_slots.link)
AttributeError: 'bpy_prop_collection' object has no attribute 'link'

location: C:\programi\b278\2.78\scripts\modules\bpy\ops.py:189



location: <unknown location>:-1




B - If Binary Mesh Export is enabled:
Scene gets exported but no Hair geometry is rendered (no hair/strands (thick or ribbons), no emitter).
Triangulation (either checking Corona settings or using modifier) doesn't help either.


PS
For the time being (investigating), could you make Layers under Scene Properties & Physics available (both in Properties Editor)... it's a workflow bugger, switching to Cycles and back to Corona.

If you need any specifics or other stuff tested, just let me know. I don't mind, hopping am not PITA, bothering you.
Simple scene attached + Cycles render as a reference.

1300
Hi and thanks.
No problem about the delay. Hope you had a nice weekend.

Particles are partially working :D


Set to Emitter:
No properties get assigned, except some Physics translations (not rotation).
ie:
- Original object used as Dupli Object & Emitter are automatically hidden (not rendered).
- Velocity Rotations - not respected
- Render: Emitter, Parent, Unborn & Died - not respected/not rendered
- Children - not respected/not rendered
- Physics...


Set to Hair:
Render set to Objects does work but is having same problems (no respect for other properties than Physics).
Path, still gives the error:
Code: [Select]
Traceback (most recent call last):
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 353, in render
    render_start( self, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 38, in render_start
    render_scene( engine, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 192, in render_scene
    result = bpy.ops.corona.export()
  File "C:\programi\b278\2.78\scripts\modules\bpy\ops.py", line 189, in __call__
    ret = op_call(self.idname_py(), None, kw)
RuntimeError: Error: Traceback (most recent call last):
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\operators\export.py", line 41, in execute
    result = export(self, scene, placeholders)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 292, in export
    return _write(self, scene, filepath, curves)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 315, in _write
    result = future.result(timeout = None)
  File "C:\programi\b278\2.78\python\lib\concurrent\futures\_base.py", line 405, in result
    return self.__get_result()
  File "C:\programi\b278\2.78\python\lib\concurrent\futures\_base.py", line 357, in __get_result
    raise self._exception
  File "C:\programi\b278\2.78\python\lib\concurrent\futures\thread.py", line 55, in run
    result = self.fn(*self.args, **self.kwargs)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 338, in _export_object
    return decide_format( self, full_path, obj, scene, curves)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 256, in decide_format
    return write_binary_obj( self, obj_path, obj, scene, curves)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 838, in write_binary_obj
    meshes.extend( get_hairs(ob, scene, psys, crv_ob, crv, material, mesh))
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 106, in get_hairs
    debug("uv on emitter", psys.uv_on_emitter(mod, psys.particles[0]))
RuntimeError: Error: Mesh has no UV data


location: C:\programi\b278\2.78\scripts\modules\bpy\ops.py:189



location: <unknown location>:-1





1301
[C4D] Resolved Bugs / Re: Slow material editor - C4D
« on: 2016-12-10, 23:33:20 »
Thanks for the info... but have no such tools installed.

So, since RC5 was released into the wilderness, i took the time & went hunting.

"What kind of beast is there and where could it hide?"

To my surprise it was pretty effortless & obvious, once i peeked into the running services and processes.
It turned out to be Windows Update service (wuauserv) ran by svchost.exe.
Found it almost instantly by looking at the CPU usage in Task Manager, while poking Hue on the Material Editor.
Then it flashed me. Had same problems, but even worse slowdowns while using Maxwell 3 (there, by now is a well known issue :).
So i stopped the service... ... ... ... been clicking on Hue values for the last 5minutes... ... all material previews are refreshing smoothly (~1s).

Happy & off to wipe the dance floor :D

PS
Also "wrong gamma bug" was my bad. Am not involved with cinema anymore, only once in a while as i help out, otherwise my head is in a blender with nodes and occasionally pulling strings in houdini... so it's easy to oversee some of the spices in between.

Wish you all well, good drinks, food & lots of celebrations!

1302
Tested the thiagodesul's scene.
Error appears:
Code: [Select]
Traceback (most recent call last):
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 353, in render
    render_start( self, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 38, in render_start
    render_scene( engine, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 188, in render_scene
    bpy.ops.corona.export_scene()
  File "C:\programi\b278\2.78\scripts\modules\bpy\ops.py", line 189, in __call__
    ret = op_call(self.idname_py(), None, kw)
RuntimeError: Error: Something went wrong, unable to write .scn file. Check directory permissions of export directory.


location: <unknown location>:-1


Error appears even after the modifier is applied, specifically until it is removed from the scene.
Then it renders without problem, indeed :)

*note: EXR env. linked replaced by Sun&Sky, only diffuse mat. used, removed sub modifier, contrast upped by 5

1303
To confirm, also got errors here.
System: Windows 7, Blender 2.78a, Corona SA 2016-10-24, exporter 2.4.6

Full scene gives me:
Code: [Select]
Traceback (most recent call last):
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 353, in render
    render_start( self, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 38, in render_start
    render_scene( engine, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 188, in render_scene
    bpy.ops.corona.export_scene()
  File "C:\programi\b278\2.78\scripts\modules\bpy\ops.py", line 189, in __call__
    ret = op_call(self.idname_py(), None, kw)
RuntimeError: Error: Something went wrong, unable to write .scn file. Check directory permissions of export directory.


location: <unknown location>:-1

after disabling "Cube_Particles" (Leaving "Plain_Hair") get this error:
Code: [Select]
Traceback (most recent call last):
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 353, in render
    render_start( self, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 38, in render_start
    render_scene( engine, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 188, in render_scene
    bpy.ops.corona.export_scene()
  File "C:\programi\b278\2.78\scripts\modules\bpy\ops.py", line 189, in __call__
    ret = op_call(self.idname_py(), None, kw)
RuntimeError: Error: Something went wrong, unable to write .scn file. Check directory permissions of export directory.


location: <unknown location>:-1

Traceback (most recent call last):
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 353, in render
    render_start( self, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 38, in render_start
    render_scene( engine, scene)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\engine.py", line 192, in render_scene
    result = bpy.ops.corona.export()
  File "C:\programi\b278\2.78\scripts\modules\bpy\ops.py", line 189, in __call__
    ret = op_call(self.idname_py(), None, kw)
RuntimeError: Error: Traceback (most recent call last):
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\operators\export.py", line 41, in execute
    result = export(self, scene, placeholders)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 292, in export
    return _write(self, scene, filepath, curves)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 315, in _write
    result = future.result(timeout = None)
  File "C:\programi\b278\2.78\python\lib\concurrent\futures\_base.py", line 405, in result
    return self.__get_result()
  File "C:\programi\b278\2.78\python\lib\concurrent\futures\_base.py", line 357, in __get_result
    raise self._exception
  File "C:\programi\b278\2.78\python\lib\concurrent\futures\thread.py", line 55, in run
    result = self.fn(*self.args, **self.kwargs)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 338, in _export_object
    return decide_format( self, full_path, obj, scene, curves)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 260, in decide_format
    return write_obj( self, obj_path, obj, scene, curves)
  File "C:\Users\py\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\render_corona\export.py", line 438, in write_obj
    debug("Link", ob.material_slots.link)
AttributeError: 'bpy_prop_collection' object has no attribute 'link'

location: C:\programi\b278\2.78\scripts\modules\bpy\ops.py:189



location: <unknown location>:-1

after disabling also Plain_Hair, i only get a render of "PlainColiderBelow".

"ParticlesHair0001" Cycles Render & Scene file attached.

Also, missing are options in Properties Editor for:
- Render Layers (only Corona Render Passes are available)
- Physics (empty)

1304
[C4D] Resolved Bugs / Re: Slow material editor - C4D
« on: 2016-12-05, 17:14:18 »
Confirming same behavior. 
A6 rc 4 (core 1.5 (hotfix 2)) with C4D R17.055 (win7)

+ another one spotted: Material Manager Preview does wrong with gamma: Preview Icons are darker!

EDIT:
got informed, there's no such bug/behavior on R18.028
Anyone can confirm or refute?

1305
:) Linux version will come... as mentioned here is waiting to be crossed off Corona standalone feature requests.

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