So this is a totally bizarre issue that I can't resolve on my own.
I have a geometry dense interior scene and I decided to convert all furniture and other high detail objects to Corona proxy to save on file size. Once I did this to a few objects I knew were contributing to my bloated file size, I saved to see only a ~25mb drop in size (from 1,123,255 KB to 1,097,003 KB). I proceeded through the remaining objects to try and achieve a more dramatic drop. Then my next save was an outrageous 3,213,216 KB.
I then saved all necessary geometry, merged into a new scene and managed to get it down to 2,003,176 KB. I knew notetracks and animation layers can contribute to file size, so I ran "the" cleaner script and removed over a thousand animation layers. This managed to get my file size down to 1,643,785 KB. Still almost a half gig LARGER than my original scene.
After all this I tried compressing on save. This does save some of my file size, getting it down to 517,317 KB. The problem is however it takes what feels 2 or 3 times longer to save. Which isn't worth it to me.
I saved a couple selected objects into their own scenes to see how big just those files were in clean scenes. Even a single pillow was saving at over 60mb's. A Corona proxy selected and saved was close to 70mb's.
Has anyone ever experienced such a bizarre instance like this?