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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
shader bug (alpha 3)
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Topic: shader bug (alpha 3) (Read 7988 times)
2012-10-10, 10:56:34
Ocram
Active Users
Posts: 25
shader bug (alpha 3)
Hi Keymaster,
I'm getting a bug with the Corona material :(
Here a render of a simple scene (one cylinder + 1 corona light).
Let me know if you need the max's file.
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2012-10-10, 11:07:44
Reply #1
Ludvik Koutny
VIP
Active Users
Posts: 2557
Just another user
Re: shader bug (alpha 3)
Aren't you using a strong bump map?
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https://www.artstation.com/artist/rawalanche
2012-10-10, 11:41:15
Reply #2
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: shader bug (alpha 3)
yes, post the scene please. ;)
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Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2012-10-10, 11:42:38
Reply #3
Ocram
Active Users
Posts: 25
Re: shader bug (alpha 3)
Hi Rawalanche,
I don't think so, but to be sure I attached the file max...
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2012-10-10, 21:15:33
Reply #4
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: shader bug (alpha 3)
I've looked at the file - there is bump - and pretty strong one. If you disable/lower it, it renders OK
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2012-10-11, 09:58:25
Reply #5
Ocram
Active Users
Posts: 25
Re: shader bug (alpha 3)
Hi Keymaster,
thanks for the reply but I don't agree with you :)
if you see this image, bump works very nice with a procedural map but it shows (also with low value) the problem I wrote you with the bitmap.
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2012-10-11, 13:03:04
Reply #6
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: shader bug (alpha 3)
The its something I'll have to investigate ;) can you post shading normal and dot product shading passes?
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2012-10-11, 13:10:52
Reply #7
Ludvik Koutny
VIP
Active Users
Posts: 2557
Just another user
Re: shader bug (alpha 3)
I already logged this into our bug tracker. Thank you for discovering this problem :)
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https://www.artstation.com/artist/rawalanche
2012-10-11, 14:23:52
Reply #8
Ocram
Active Users
Posts: 25
Re: shader bug (alpha 3)
Hi,
here the Render Elements...
Quote from: Rawalanche on 2012-10-11, 13:10:52
...Thank you for discovering this problem :)
you welcome :)
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2013-03-24, 14:12:34
Reply #9
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: shader bug (alpha 3)
Filterig was off for the texture in bump slot. You need to use filtering to get reasonable results with bump mapping
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
shader bug (alpha 3)