Author Topic: material problem  (Read 2039 times)

2013-03-09, 23:04:31

radiosity

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 the first render: patchtracin+HD is it ok!
the second render Irradianza + HD it not ok, can you help me?
thanks
sorry for my poor language
radiosity

2013-03-09, 23:16:26
Reply #1

Ondra

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Irradiance caching is a little bit broken right now, and it will be temporarily removed in the next alpha build. I want to focus on more high-quality methods for now.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)