Author Topic: IR doesn't update after viewport camera change  (Read 3344 times)

2015-03-29, 15:33:15

cgiout

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3dsmax 2015 SP2
Corona version: 1.00 DailyBuild Mar 26 2015

Noticed this behavior.
Started IR with VrayCamera+Corona Camera mod in viewport. IR starts and works correctly.
Closed IR.
Changed view from VrayCamera to Perspective. Started IR again but IR doesn't update now.
Closed IR.
Changed view again to VrayCamera. Started IR and now it works again.


2015-04-03, 09:02:49
Reply #1

cgiout

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Sorry, i bump for this.
Just wanna know if it's normal or not.
I'm used switching between camera and perspective and i would like to have IR changing depending on view.

2015-04-03, 13:13:15
Reply #2

PROH

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Just to narrow down the problem. Have you tried with a standard camera? I don't use Vray, and I haven't noticed this behavior.

2015-04-03, 19:47:19
Reply #3

cgiout

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Yes but it happened only between VrayCam and Perspective.
Between StandardCam and Perspective everything is ok.
« Last Edit: 2015-04-03, 21:43:23 by cgiout »

2015-04-03, 21:56:59
Reply #4

PROH

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OK. Then it could be more of a "missing feature" rather than a bug. It's up to Ondra to judge.

2015-06-09, 11:36:47
Reply #5

Ludvik Koutny

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Hi, didn't you have locked viewport to render in render settings by any chance? That could explain the issue.

2015-06-10, 15:00:54
Reply #6

cgiout

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Hi, i'll have a look again with the latest daily build and let you know in the next few days.
Thank you.

2015-06-10, 20:24:00
Reply #7

cgiout

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Daily 20150609.
Everything is ok now...both in case of docked IR and window IR.
Btw i didn't locked any viewport.

2015-06-11, 13:58:34
Reply #8

Ondra

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Great!
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)