Hi guys,
thanks!
Here some answers:
-resolution: 13312x13312 pixels. Resolutions is way to much for VR devices, but the web app is as important as the VR app.
-Render times: differs from image to image. Mostly because we tried to reach different noise levels for exteriors vs interiors and used slaves with different specs. For the exteriors : 3% and interiors 1.7%. And for some images we used Dr over Backburner. So we ended up between 24 and 70 hours for a render.
-Hardware: We have 1x Xeon E5-2650 V4 with 128 GB Ram = CB 3060 and 2x Xeon E5-2630 V2 100GB of Ram = CB 1515
-Ram Consumption: differs again from image to image but around 70-80 GB
-Denoising: with Corona 1.4 denoising does not work on this large resolution. Bad allocation messages, already mentioned on Mantis.
The scenes:
-Exteriors shots: the garden and all the pops are two Xref files. The interiors are all separate scenes with the garden file as an Xref.
The stitches:
damn, didn't notice them up until now. So I guess this is due to post processing.