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Messages - arqrenderz

Pages: 1 ... 55 56 [57] 58 59 ... 67
841
[Max] Resolved Bugs / Re: Dr BUG again
« on: 2014-09-26, 17:11:49 »
Another project same bug
is it happening to some one else?
(this time using 2 machines, same 3dmax version, corona version etc....)

842
General CG Discussion / Re: Render engines at 100%
« on: 2014-09-26, 14:28:25 »
So if i use on Corona a ddr3 memory 1666mhz  and the a memory of 2800mhz will i see A BIG change?

843
[Max] Resolved Bugs / Re: Dr BUG again
« on: 2014-09-19, 01:32:36 »
is this Bug also Know?? THX for the Answer.

844
sweet news :)

845
Ok, so any one had some other work arround for this??

846
SO????? is it a bug?, im doing something wrong or what??
On another post were i put a bug i didnt get a response either, if im doing something wrong i will love to know, really love the software and more than sure im buying the license (in part to get more technical support in this cases) the batch render process is really important to me (just setup the images and leave them over night..... no supervision etc...)

847
Gallery / Re: ArqRenderZ WIP/finished work thread
« on: 2014-09-13, 21:10:48 »
New apartment images.
Personal project, used sketchup for the basic modelling and 3dmax for the rest, Logs were made with debris maker and the re-placed by hand, basic composition on PS and magic bullet.
Render times were betwen 6 and 12 hours on a single pc.








(last image was made withpout render elements, i didnt save them :P )

848
Hi, i have a nasty one here, Left the pc rendering some images over night just to find this thing

as you can see the "oficinas" was the first image rendered, and "cafeteria, sala de juntas" were next.
I really want to know how to fix it or if it will be checked

849
[Max] Resolved Bugs / Re: Dr BUG again
« on: 2014-09-11, 23:58:12 »
And the ones with lights on

Here is the PSD Files 
https://www.mediafire.com/folder/hkf3k33uwbyb5e5,djpy90hfysqcn67/shared    (18mb each)


850
[Max] Resolved Bugs / Re: Dr BUG again
« on: 2014-09-11, 23:56:41 »
So here are my test, in the first you can see the red bench witha strong red tone and a more girly one :)
In this case there is a renderable spline inside with corona light mat, and a texture with self ilumination.
as you can see the more time pass the effect covers the whole thing.

And the second test has the lights turned off, and you can see some textures are getting brighter as time pases.
So i really think there is a bug here, I CANT use dr on this scenes and i have a BIG one in the next week so im worried about it.......
I attach some psd files with the "time lapse" so you can see ..

851
[Max] Resolved Bugs / Re: Dr BUG again
« on: 2014-09-11, 22:26:17 »
ok will try and post back results

852
[Max] I need help! / Re: plastic foam ?
« on: 2014-09-11, 22:24:36 »
GREAT material man!

853
[Archive] Alpha Builds / Re: Alpha v7.1 hotfix released
« on: 2014-09-11, 00:56:10 »
cause mac Sucks and Corona dont ;)  buy a real computer if you want to render.

854
[Max] Resolved Bugs / Dr BUG again
« on: 2014-09-10, 17:32:39 »
Hi, im rendering some small scene, all the assets are on the server for all pc (currently only 1 master 1 slave)  Same 3dmax versions

Here is the screen , notice the brighter part of the image (with more time it become more and more withish) So what can i do? i have i BIG project in the next week and i really need to use DR

(vegetation done with forest, Corona Sun only light in the scene)
Keymaster need the scene??

855
General CG Discussion / mizuchi real time render
« on: 2014-09-03, 01:54:15 »

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