Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Nejc Kilar

Pages: 1 ... 81 82 [83] 84
1231
Gallery / Re: Shots test with c4d
« on: 2015-03-09, 21:55:28 »
Cool stuff! I like the composition in the first picture, really great dude !

1232
[C4D] General Discussion / Re: Bucket mode logic
« on: 2015-03-09, 11:17:36 »
Ahh, so it quadruples, that certainly explains a lot :) The 32 init settings kind of work best for me in 3/4 of the scenarios. It renders super fast the first pass, and the second cleans it up to a pretty much noise free render.

Major kudos for the info btw ;)

1233
[C4D] General Discussion / Bucket mode logic
« on: 2015-03-07, 00:05:05 »
Hey guys,

Hope I'm not asking something that has been asked a thousand times before (yeah I did a check up before posting) but could someone please explain the basic logic behind the bucket mode in Cinema 4D as it currently is?

What I would like to know is how many passes actually happen if the initial pass is set to 32 samples for example. After the first pass it counts as 32 but what is the math behind the 2nd pass? Does it go x2 or ^2?

I know something like this has been discussed in the past but I did not find a clear answer and I am not sure if the system in 3ds max is working the same as in Cinema 4D.

Anyone? Thanks!

edit: typo

1234
Kudos from my side aswell ;) Thanks!

1235
Gallery / Re: HYDRA MECH Cinema 4D
« on: 2015-02-25, 11:11:12 »
Cool stuff, I really like the style!

1236
[C4D] General Discussion / Re: Displacement Min / Max Value
« on: 2015-02-04, 15:05:20 »
This actually comes in handy, thank you for sharing! :)

1237
[C4D] General Discussion / Re: Render pass
« on: 2015-02-02, 11:02:49 »
You can help yourself with the normal Cinema 4D multipass manager for masks but other than that...

LP btw ;)

1238
This is currently not possible in Corona for Cinema 4D. As you already said though you can help yourself with composites (i.e layers) but that really only works for some rare occasions :)

1239
Work in Progress/Tests / Re: Just another Stucco Room
« on: 2015-01-28, 17:30:42 »
kudos for trying Corona in Cinema 4D ;) Looking great so far, I am starting to feel the vibe of it all...

1240
[C4D] General Discussion / Re: Sun and sky
« on: 2015-01-23, 11:57:20 »
Not sure if its the same in Cinema but in 3ds Max the default value is the physically accurate value for the sun. Surely, if you are going sunset mode then you need to adjust it :)

1241
Work in Progress/Tests / Re: Crime Reflections
« on: 2015-01-10, 23:45:48 »
I kinnda liked the feel to this project, any news?

1242
Gallery / Re: Interior remake
« on: 2015-01-07, 18:32:59 »
Perhaps portals would help. Cool work btw ;)

1243
Gallery / Re: Personal home project 14
« on: 2014-12-31, 09:58:57 »
It`s great and cool but I would let it have a few more passes to reduce the noise :)

1244
Gallery / Re: Merry Christmas Corona renderer
« on: 2014-12-25, 11:42:40 »
I need to chime in, I really really like this one :) Great art direction too!

1245
Gallery / Re: Architectural animation
« on: 2014-12-19, 12:12:39 »
this is really really great imho ;) I do see one funky thing going on the second image at the glass balcony :) the IOR makes it distorted but the glass itself seems a bit too transparent there :)

Sorry to nitpick, I really do like the work, great stuff!

Pages: 1 ... 81 82 [83] 84