Since there is a large number of requests, I made this little summary. Hope it's correct and up-to-date:
Render element showing foam particles
Internal report: 496887441
Suggested solution: use CMasking_Mask render element
Problems: Renders incorrectly? Something wrong when under/above water?
@Flavius - I am not able to see what is wrong in the images you provided. Could you please send me an example scene, where the CMasking_Mask element is not producing the expected result? Please make the scene as lightweight as possible. :)
Motion vectorsInternal report: 496892730
Solution: Fixed, should work fine.
Problems: are there any?
Phoenix vs Corona displacement performance
Internal report: 497834853
Suggested solution: (as suggested by Svetlin) Disable the displacement option in the Phoenix object. Put Corona Displacement modifier on top. Does that help?
Problems: @Flavius - are there any when using the suggested solution above?
Cutter geometryInternal report: 499361546
Status: we probably won't have this in V6, but we may have it later.
Separate environment mapInternal report: 499377255
Status: most probably this won't happen, because:
- it's adding unnecessary physical incorrectness
- it would be hard to implement in Corona, and might introduce some further issues
WetmapsInternal report: not reported yet
Status: We should look into it. I am on it!Update: here
https://forum.corona-renderer.com/index.php?topic=28883.msg169718#msg169718