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Messages - V-maxel

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1
Gallery / architecte ninja
« on: 2021-01-23, 19:36:03 »
architecte ninja

























2
Gallery / Re: crash car
« on: 2020-03-23, 22:54:47 »
You are the first person to notice this! :)

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Gallery / Re: crash car
« on: 2020-03-23, 19:32:48 »
I modeled everything in 3DS Max. All references are on my page. https://www.artstation.com/artwork/PmPbnB

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Gallery / crash car
« on: 2020-03-21, 20:09:51 »
I want to show a bad situation in a beautiful photo.
https://www.artstation.com/artwork/PmPbnB


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Gallery / Re: Audi r8
« on: 2018-11-05, 10:45:27 »
Good work, i would like to see more of it. Is enviroment CG or a footage - it's hard to tell from the video.

Enviroment CG and footage. The car is rendered 1 minute, but with the forest it takes 7 minutes.

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Gallery / Audi r8
« on: 2018-11-04, 23:03:46 »
render time 46 hours with processor i7 5820k 3.3
400 frame 1080 x 720

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Gallery / mazda rx-7
« on: 2018-10-15, 10:23:10 »
This is Drift mazda RX-7.
Mad Mike's japanese car is taken like reference.
On car depicts sakura flowers and game character in overwatch.
The model consists of 100,000 polygons






























8
Gallery / Re: Ferrari F355 Exterior&İnterior Visualization
« on: 2018-08-08, 21:51:21 »
work is good, but too clean. in life is not so. for example, you need to add a little dust to the wheels. minor scratches.

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Gallery / GLADIATOR CHARIOT
« on: 2018-06-03, 15:46:36 »

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Gallery / Re: Star Wars
« on: 2018-05-21, 12:58:43 »
Great to see someone who's creating something else than archviz.
Bravo!
I really like that you also did the character work on Sebulba. (though I'd give him a bit more SSS)

Well done!


Ps: What software did you use for the exhaust flames or was it just compositing?

Hi.Thanks for the comment.

I did the fire using a model and texture
for smoke I used phoenix fd
after that composing

11
Gallery / Re: Star Wars
« on: 2018-05-10, 13:14:56 »
really nice model, congratulations :)

Can you elaborate on the texturing process?

texturing is not complex. I did the onwrap UVW and then drew the texture in substance painter

then from s.p. received 5 maps (normal,reflection,glossiness,diffuse end ior)

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Gallery / Star Wars
« on: 2018-05-07, 18:38:15 »
Hi guys
appreciate my latest work in Corona

Sebulba’s podracer


more details here
https://www.artstation.com/artwork/6raWN

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