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Rendering glint paper

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romullus:
Found interesting paper about rendering glint: http://www.eecs.berkeley.edu/~lingqi/publications/paper_glints.pdf

Woul like to see such feature in Corona one day.

Juraj:
Being able to use detailed normal map with micro-detail would be really cool. The results in that paper look really great.

racoonart:
Don't understand a thing but looks good :)

borisquezadaa:
The firt question that arises was... does it work for animation?... And i found this video that explains it indeed does.
http://subtletv.com/baaaKmr/Siggraph_2014_Rendering_Glints_on_High-Resolution_Normal-Mapped_Specular_Surfac

Also pretty clever approach.

agentdark45:
The car paint example in the video looks incredible!

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