Chaos Corona for 3ds Max > [Max] Bug Reporting
corona slicer bug
(1/1)
v.p.vlasenko:
Hi, an old problem, I encountered it for the first time quite a while ago, but this time I managed to isolate it
screenshot 1 - geometry
screenshot 2 - bug, slicer object is a single mesh combined from 1972 cylinders
screenshot 3 - the correct result, 1972 cylinders as separate objects
I had such problems with different scenes with different geometry, one of the cases - terrain exported from gaea. I used a box to cut a "tunnel" inside and it was visible through all scene geometry. I believe the core of the problem is the same.
Scene attached.
And by the way is it possible to add a mode change to the slicer? Subtraction/intersection
Avi:
Can you check and confirm that you don't have duplicated mesh?
v.p.vlasenko:
wow, somehow I missed that😱 the problem is fixed. Sorry for reporting without a proper check.
how about subtraction/intersection?
Avi:
--- Quote from: v.p.vlasenko on 2025-02-12, 15:28:45 ---wow, somehow I missed that😱 the problem is fixed. Sorry for reporting without a proper check.
how about subtraction/intersection?
--- End quote ---
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Corona for 3ds Max - https://forum.corona-renderer.com/index.php?topic=43389.0
Corona for Cinema 4D - https://forum.corona-renderer.com/index.php?topic=43390.0
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