I made a Specular to IOR LUT during Closed Beta.
The LUT will only work from IOR 1.0 to IOR 2.0.
Apply the LUT in 16bit to a Specular map.
Load the IOR map with a gamma of 1.0 in Max.
I made the LUT for materials that fake depth, like grass materials. But you can use it on everything.
I noticed that most of the Specular maps had a 32 bit base value of 0.035 = 3.5 Reflectivity = 1.46 IOR. So that's where I got the whole LUT idea.
You can get the LUT here, my google drive also include a bunch of exporters that will ship with the next Bridge update.
The Corona exporter that shipped with Bridge 1.0 is my first revision of the exporter, I recommend that you download the latest version.
How to InstallCopy the .ms files into "Megascans Bridge\Bridge_Data\Support\Scripts\Max"
https://drive.google.com/folderview?id=0B10mLXqqmNkidk0yOFdGWXBPSmc&usp=sharingTest picture from Beta.
For displacement, I recommend that you start with these settings.