Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Feature Requests => Topic started by: frv on 2022-03-14, 12:48:15

Title: Corona scatter & camera cone
Post by: frv on 2022-03-14, 12:48:15
I hope corona scatter will have a setting for the camera cone to be used for reducing the amount of clones. Surface-spread by Laubwerk does this incredibly well. It reduces render times, viewport speed and need for ram a lot.
Title: Re: Corona scatter & camera cone
Post by: Rutg3r on 2022-03-22, 10:14:46
I think you're talking about "Frustum Culling" feature.
Don't worry, will be come!

https://blog.corona-renderer.com/corona-in-2022-new-features-visuals-licensing-and-more/

Title: Re: Corona scatter & camera cone
Post by: Beanzvision on 2022-03-23, 12:53:02
Hi guys, yes, we are aware of such a feature and will be introducing soon. :)
Title: Re: Corona scatter & camera cone
Post by: frv on 2022-03-23, 16:49:30
Tx, that is very good news. Without it I need 128Gb ram for sure and in my experience 64 is more than enough with "frustum culling" by Surface Spread.

I don't know however if it really makes a huge difference per se. Does Coronarender by itself not already only loads en renders geometry in view ?