Chaos Corona for 3ds Max > [Max] I need help!
Shadow Catcher Tiling in Perspective Viewport But Not In Render
spaceace1014:
This is my setup.
Max 2019.3.6
Corona 7 Hotfix 1
V-Ray 5 update 1.3
Windows 11
Everything is up to date and nothing is cracked. I'm using 2019 because 2022 has a bug with the Z axis of the perspective match tool.
I'm following a tutorial on virtual staging. When I apply the shadow catcher to a box that is supposed to represent the room it tiles like you see in the images. This started happening after I installed vray on 2019 (because I'm going to need to convert some materials.) Actually adding tiling subdivides the images that you can see on the box.
I have tried removing V-Ray. I've tried uninstalling 3ds max and deleting the folder that was left behind then reinstalling just Max and Corona.
Please help!
Avi:
Hi,
Can you send us your scene for a quick overview?
https://corona-renderer.com/upload
Once you upload your scene please share its file name.
Regards,
Avi
spaceace1014:
Uploaded!
Thank you for the help!
1634719378_Great-Room-Evening-Main2.zip
Avi:
Hi,
Here is the solution to your issue.
Please turn off Real-world Map to fix your tiling issue.
Here is a short video on how to do that: https://bit.ly/3n7ZSiB
I hope this helps.
spaceace1014:
Avi,
Thank you.
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