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Messages - olejka2k

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1
Well hopefully that will be done sooner than later :)
Also i wanted to ask maybe you can give a hint on how to make VFB more responsive ? For example i was rendering an image and i wanted to "save all" before it finished , it took me about 2 minutes to press and hold Save button to get to "Save All" and another 2-3 minutes to save dialog to appear , and couple more minutes to actually save the EXR.
Lock 3dsmax is checked on , that helps a bit , with it being turned off as i said VFB starts to be completely hanged at some time.

2
That's cool , though we do not risk to use daily builds in production , only stable ones , so we'll wait for next release.
What about CFG file , any thoughts on that ?

3
About distributed CFG file - yeah i've seen that you can take those from file , but it is not by default - you should use that in every scene. Default vaule will be nice to have here , in local appdata for example , with possibility to change that somehow.

Thanks for the answers !

4
[Max] General Discussion / Re: Which render farm do you use?
« on: 2015-10-09, 12:35:48 »
Amazon AWS.

5
[Max] I need help! / Re: Windows 10 - Corona Renderer
« on: 2015-10-07, 18:00:38 »
Try demo version - it crashes as well ?

6
[Max] General Discussion / Corona DR and admin privilegies
« on: 2015-10-07, 13:22:40 »
Hello
I wanted to ask if there is possibility to change folder , where DRserver.exe stores all it's files logs and retained EXR's
Thing is that now it stores them in Program Files , and that can be issues not only for us but for some companies as well , because thus it requires administrator privileges to run. But being able to change it - i can point it to use a LAN resource for example for fast monitoring the process and issues resolve.

And actually one more thing, it would be really nice to have a separate CFG or INI file for distributed rendering slaves list , to sit somewhere , or with ability to point where it should be. It may be needed when you want to make a separate server with fixed distributed slaves being associated with it. Do not want to compare with VRay , but it is done like that there and it is really convinient , also changing this CFG files gives ability to remove / add distributed slaves on the fly , which gives quite of possibilities for render farm management.

Also i've run to a quite weird thing - distributed rendering process is going well , one slave is connected and rendering fine with constant updates , though it is missing from DR list in Corona viewport. When i stop render on master machine - it updates and showing connection and amount of passes. Any reason for that ?

UP : found out solution and reason for the last one - it is because of the Lock 3Dsmax during rendering option turned on. If it is turned off - slave list is being updated , but at some point 3dsmax starts to be completely unresponsible and i cannot see framebuffer at all - it is white. Though rendering process is going - i can see that by autosaves it does. Of course in both cases Corona VFB is turned on.

Also would be really nice to have 3 more features for bucket rendering
First one is to have a frame on currently rendering bucket , to see where process is now , as when you have 2 or more passes - it is almost impossible to track where buckets are now.
The second is to have possibility to point with mouse where next bucket should be - really good to have this feature.
And the third is possibility to adjust size of the buckets , that is quite handy when you need to check small details fast , instead of rendering are around you point with mouse exactly on those details.

Thanks !

Regards

7
[Max] General Discussion / Re: Corona installation
« on: 2015-09-24, 13:11:49 »
That should work ! Though only one "The file will be generated when starting 3ds Max with Corona installed for the first time." - would be really cool if this requestID file would be generated by a .exe file or something , could automate this even further.
Anyway that's a start , thanks !

8
[Max] General Discussion / Corona installation
« on: 2015-09-23, 16:53:37 »
Hello
Is there a way to silently install corona plugin with activation or demo license ? I mean without any popup windows and questions. We have 40 PC's here and would like to try Corona , but installing it on all of them by hand is little time-consuming , if there is silent install - it can be done remotely.
Thanks.

9
Yeah that strip is on ID channel only and it appeared when i excluded that problematic node (still trying out to figure why it gives transparent exrs)
Everything is absolutely the same , as i mentioned before - these are being used in VRay production render pipeline and we did not have any issues. All the software is the same.
Well i am ok with the transparent rendering problem - looks like it is something network related , but this difference in ID channel is really strange one !
I will keep testing this stuff.

10
Checked, it is completely transparent. Looks like it is not getting scene at all , not just texture or something ...
Also i rendered without that node and my ID channel has this different color strip : https://www.dropbox.com/s/wb3kvt94k1nhwh7/shot_150826_152042.png?dl=0 - other channels do not have this.

11
No proxies , no xrefs. Even if for some reason it will be missing something - at least we should see geometry there.. But as you see part of it spreads on window geometry whitening it as well. Only one node gives this thing. When i disconnect it and restart render - everything is fine. All nodes are in one sub network , getting assets from one server uwing UNC paths. Once i connect that node - this thing appears instantly. I use this setup to render with VRay distributed - no missing stuff or anything with it , and as you might know it is really sensitive to such things.

12
Hello
Got this strange white thing on render https://www.dropbox.com/s/a85cce1i4k8scc7/shot_150825_164543.png?dl=0
Using buckets , tried progressive - the same thing. Corona latest version , demo license , max 14 , standard settings. Rendered this scene before - did not have this issue. For some reason it appeared...

13
[Max] I need help! / Re: DR render problems
« on: 2015-03-18, 19:42:27 »
Thanks for the hint, Frood. And yes you are correct - scene is not being transferred, it has 0 size. Though i solved the "Camera [cam_name_here] defined but not found" thing by making Free camera with Corona mod on top (it was VRayCamera with mod on top) and this line disappeared , though main problem was not solved.

14
[Max] I need help! / Re: DR render problems
« on: 2015-03-18, 13:57:45 »
Sure , my skype is infected_3d

15
[Max] I need help! / Re: DR render problems
« on: 2015-03-18, 11:46:45 »
Guys sorry to bump this again but we really want to resolve this. I've tested this on another completely different PC's on another network not related to those ones - the problem still is there. And looks that thing is that it cannot find renderer. The "renderer" row is empty in MaxLog when i am rendering via BackBurner. If i will have some time i will test it with Deadline free version but i am pretty sure that it should be fine , as this is BackBurner related , and i want to use this with BackBurner.

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