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Topics - Animator89

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1
Gallery / interior in classic style
« on: 2013-02-10, 16:14:42 »
After some attempts to use corona decided to do a major project. I did not call time on each frame render to no noise, and I did not know how the light multipler so render each frame takes 2 hours + photoshop for removing noise.
In total, the project contains more than 100 light sources, and more than 18 million non instanced polygons. After 2-3 weeks, I will try one more time to render in high resolution and without noise.
Thank you all for your attention.

2
[Max] Resolved Feature Requests / direct light sampling
« on: 2013-02-09, 12:47:12 »
Hello!
It would be nice to implement the coefficient of distribution of samples between direct and indirect light. This is in order, so in the scenes where a lot of direct light to remove noise from it. I hope it is possible to implement :)
Thank you!
Sorry for my bad English.

3
[Max] General Discussion / Problem with bidir
« on: 2013-02-09, 12:37:23 »
Hello!
I did not know in what section post thread.
is there a way to get to work with bidir HDcache?
And I have not worked  VCM and bidir on composite materials(blended with Corona AO map)
Thank you!
Sorry for my bad English

4
Hello!
Why in the corona when rendering sequences for each picture with MAterial ID colors of the same material is different?
I believe that it is important that the colors were identical, especially when rendering animation and compositing in such programs as eyeon fusion or nuke.
Look at the attached file. For example on the ceiling or wall, in two different Material ID pictures with the color of their ID is different.

5
[Max] Resolved Bugs / Bug with new frame buffer
« on: 2013-02-01, 20:10:51 »
something wrong with the new framebuffer
1) Render the scene (framebuffer everything is OK)
2) close the framebuffer
3) Render the scene again, (framebuffer again everything is OK)
4) close the frame buffer
5) Render the scene again but framebuffer open as blank window
Stage size does not matter. Helps only restart the application.

Sorry for my bad english
3ds max 2013 x64
Win 8 PRO x64 / 16 GB ram / Geforce GTX 670 with the latest drivers

6
Gallery / children room
« on: 2013-02-01, 14:08:50 »
Hello! My first picture obtained using Corona.
Render time of each image 40 min.
HD+Pt in progressive render mode
Thanks for watching!
Sorry for my bad english.

7
[Max] General Discussion / Gamma and linear workflow
« on: 2013-01-20, 13:57:59 »
Hello!
I recently discovered the Corona. After some tests, I decided to try it for one small commercial project, but faced with the problem of scale. The bottom line is that I need to color, which I assign the material editor was the same in render buffer, where color is specified in the linear RGB.
For example, in V-Ray for this is special linear workflow button, i can select color linearly but render is in the range of gamma 2.2. Similarly, the works in Maxwell Render. The question is this. I usually use Maya and 3d max'm not a great expert,How I need to setup gamma in 3ds max + corona render
Thank you!
Sorry for bad English, I used a translator from Google to translate text from Russian.

P.S.In Russian corona(корона) makes sense as a crown, headdress for kings :)

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