Chaos Corona for 3ds Max > [Max] Daily Builds

Post-1.0 Daily builds changelog

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Ondra:

* Sensor Width default changed to 36mm
* Corona without license will now print warning in material editor previews instead of rendering them black
* fixed a bug causing CScatter sometimes not to display in viewport upon scene load
* fixed CScatter sometimes displaying negative polycount in viewport
* fixed crash when xref-ing a scene with corona sun in daylight assembly
* fixed VFB spinners when user has incorrectly set up same character for decimal point and thousands separator

Ondra:
1.00.02: https://forum.corona-renderer.com/index.php/topic,7464 - all these are fixes that appeared in daily builds

New daily build has 2 extra fixes:

* fixed bug that caused a parameter with weird (chinese characters) name to be displayed in renderer properties
* fixed crash when loading a group in CScatter: https://corona-renderer.com/bugs/view.php?id=882

Ondra:

* fixed CoronaFrontback map in lightmtl opacity slot
* fixed coronasky sometimes rendering differently in interactive and regular rendering when there is a sun turned off in the scene
* fixed some crashes when an exception occurs during rendering

Ondra:

* FIxed interactive rendering not updating when there is a greeble plugin in the scene
* Updated UHD cache precision tooltip
* Fixed “Start interactive” button sometimes not re-enabling after finishing rendering
* Licensing + DR server improvements - better error handling, better error messages
* Distributed rendering should now work with backburner

Ondra:
Fixed some crashes when adding/removing render elements during rendering

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