Chaos Corona for 3ds Max > [Max] Daily Builds

Corona Renderer version 2 Daily Builds Changelog

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Ondra:
stay tuned



You can always get the newest daily build in the usual location: [link]

Ondra:

* Fixed black dots and black VFB screen in some cases when using the new experimental light solver
* Fixed a crash when changing a tonemapping parameter of a CoronaCamera that is referenced from another object (for example ForestPack)

Ryuu:

* Fixed camera target moving when changing shift parameters
* Fixed occasional crashes when using textured lens distortion
* Fixed DR master not accumulating results from slave when one of them supports F16C instruction set and the other does not
* Fixed Hair & Fur simulation .stat file not being loaded correctly on DR slave
* Fixed vizpark plugins not being listed as compatible

Ryuu:

* Fixed compatibility with certain Windows versions

sevecek:

* Removed support for 3ds Max 2012
* Fixed bad appearance of disabled spinners in VFB.
* Spinners in VFB and CIE now properly validate keyboard inputs.
* All Corona spinners now reset to defaults, not to zero
* Render elements named "A", "R", "G", or "B" will be now automatically renamed when saving to CXR since these names are reserved for beauty & alpha.
* Fixed UI controls being sometimes enabled in CIE with no image loaded
* Fixed render elements with non-ASCII characters being displayed incorrectly in CIE.
* Fixed VFB not zooming via mouse wheel in some cases on Windows 7 or when "Scroll inactive windows when I hover them" Windows 10 setting is off.
* Fixed vertical shift changing FOV of the Corona camera. The tilt & shift now works the same way as in Physical camera.
* Replaced LUT log curve with the curve used by V-Ray
* Fixed slow skin material evaluation on computers with many cores (threadripper, dual xeon)
* Fixed rare incorrect shading of 3ds Max volumetric effects
* Fixed start render button not working when IR pass limit is hit (https://corona-renderer.com/bugs/view.php?id=2618)
* Updated to embree version 2.17.1
* Fixed occasional wxWidgets assert and/or crash when dragging the installer window
* Fixed installer not reinstalling components from previous failed installation (due to 3ds Max running during the installation, etc.)

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