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Messages - Cyanhide

Pages: 1 ... 3 4 [5] 6 7 ... 10
61
[Max] General Discussion / Re: REBUS RenderFarm
« on: 2015-03-29, 13:41:26 »
I'm also a big fan of Rebus, the help desk is superb at max i'l need to wait an hour for a response.
This has made my life so much better, no more sweating at 11k renders lol!

62
Gallery / Re: Kitchen France
« on: 2015-03-29, 00:35:09 »
Nice renders, although am I the only one here wondering where the water goes? Its a nice design but it doesn't make to much sense xD


It's optical illusion. It gets thick enough in middle for the plumbing :- )

It can't hold that much water then? All style and no logic I see, hate those designs.

63
Gallery / Re: Living area
« on: 2015-03-29, 00:33:43 »
1) Your position of the sun is very weak, try to use an angle so you get some nice play with the shadows. Shadows make up half the image ( personal opinion )
Right now its behind your bulding and kinda "meh "

2) The sky itself could use a bird or two, maybe increase the exposure on it also.

3) You where a bit lazy on the grass, I presume you're using forest pro ( if not, buy it no regrets )forest pro has a feature so your grass doesn't overlap a certain area. Right now your grass its geometry is over your border. Also it could use some variation in height and color.
4) You're street needs a big texture map, or use blend materials to make the tiling less noticeable. It can be something simple as rotating on map at a 45° angle. It'l make a world of difference.

5) People, people are cool use some cutout people.

And last, play with contrast/exposure, right now the image feels kinda flat.


Hope this helped! :D

And for me personal : Where did you buy those bushes? I need a pair of those!


64
Gallery / Re: Kitchen France
« on: 2015-03-27, 21:20:39 »
Nice renders, although am I the only one here wondering where the water goes? Its a nice design but it doesn't make to much sense xD
Loving the lighting!

65
Gallery / Re: free time kitchen
« on: 2015-03-26, 17:42:28 »
That's pretty amazing! TY

66
Gallery / Re: free time kitchen
« on: 2015-03-25, 18:52:29 »
Mind if I ask, the " bloom" around your windows, is that post-production or?
Also, you talk about corona lights? Do you add extra corona lights like ( a rectangle ) or sphere in your scene to illuminate it extra?


67
[Max] I need help! / Re: Backplate?
« on: 2015-03-24, 22:50:53 »
To both of you : I have not lol!

TY!

68
[Max] I need help! / Backplate?
« on: 2015-03-24, 20:53:20 »
Hiya,

Was wondering, how do you go about putting a backplate in your interior renders? I went to take some pictures and usually I just put a plane with a corona light material.
However in this case it doesn't seem to work well, so I 'm starting to doubt if this is the correct workflow lol.

Do you guys do it in post or?

Tips are much appreciated.

69
News / Re: Corona 1.0 is out!
« on: 2015-03-01, 19:31:30 »
I found the quick fix, its merely an annoyance.

Keymaster : will it update automatically or will I have to install stuff?

70
News / Re: Corona 1.0 is out!
« on: 2015-03-01, 12:31:07 »
Well I skipped the 45 days for free and activated my siaas or how ya spell it. Its an amazing render that helped my company immensely.
Very proud to be a corona user.

My one and only thought : Y U NO REGION RENDER?  This is the only and most annoying thing about corona :p it wouldn't be the first time I wanted to pick region and end up with crop selected.... the horror... the horror man.

71
Off-Topic / Re: FREE Hi-Res Woods sites
« on: 2014-11-29, 00:49:37 »
science... thx!

72
News / Re: Logo switch
« on: 2014-11-27, 11:49:31 »
I preferred the Orange one, but that's just me.

73
Gallery / Re: LIVING AREA
« on: 2014-11-15, 15:35:47 »
Oh God I love those tiles ( that's my fetish ) mind if I ask where you bought/found the texture?
Nice scene btw, a bit to dark for my taste, but nice none the less.

74
[Max] I need help! / Re: DOF
« on: 2014-11-13, 11:25:28 »
Also, my personal favorite :http://www.workshop.mintviz.com/tutorials/vray-physical-camera-set-up/

75
Gallery / Re: Simple kitchen
« on: 2014-11-12, 21:52:17 »
I have no idea anymore.

Everyone is simply doing that stupid calculation from those reflectance charts and multiplying it and using it directly as linear value in diffuse slot. I find it totally wrong.
The only materials in CGI that convince me of their looks are metals, because it's so easy to create them, they're just specular. But everything else looks off to me, like everything, it dissapoints me but I don't know what to do about it right now.

I love those threads you mention, don't get me wrong awesome if you know the theory behind it, but from the point of having to produce images at a rapid space, f*** that. My clients can't tell the difference, only you the artist can ( half the time, i'm still a n00b), its nice when doing something for yourself. But most of the time they couldn't care less. For clients its either to shiny or it needs more shiny.

And besides, when In doubt take a real picture and start eyeballing.

Unless your doing Product renders I imagine.

OP : Your kitchen is really too pale. Also i'm confused with your environment, it has about the same brightness as your interior. It should either be darker or brighter. ( if you know what I mean )
Crap i'm mumbling again, bottom line, your images feels to linear.

Other then that, nice picture!

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