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[Max] General Discussion / Re: How is Anima able to get motion blur to work with it’s 4D motion scanned people?
« on: 2021-09-21, 10:00:11 »
Well actually I was just personally quite curious how they were bypassing mb on changing topology because at low shutter speeds it's like a different type of mb (slightly more jaggedy) starts to kick which does a good job of imitating normal mb… until you go super low shutter speed and the models spike out everywhere. Some type of override, black magic going on here hehe, who knows.
I don't usually go to extreme low shutter speeds so I actually only noticed how they exploded everywhere while doing some testing for this post. But yea I guess that is something that needs to be fixed if people are using them with very low shutter speeds.
Maybe I'll ask them how they do their mb, although they only have support tickets, not sure if they have time to explain how their software works without me actually having a problem lol.
Anyway thanks for chipping in and offering your thoughts :)
I don't usually go to extreme low shutter speeds so I actually only noticed how they exploded everywhere while doing some testing for this post. But yea I guess that is something that needs to be fixed if people are using them with very low shutter speeds.
Maybe I'll ask them how they do their mb, although they only have support tickets, not sure if they have time to explain how their software works without me actually having a problem lol.
Anyway thanks for chipping in and offering your thoughts :)