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Chaos Corona Forum
Chaos Corona for Cinema 4D
[C4D] Daily Builds
DOF affects Sky with frontal mapping
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Topic: DOF affects Sky with frontal mapping (Read 1068 times)
2021-06-16, 19:51:57
diviz
Active Users
Posts: 28
DOF affects Sky with frontal mapping
When using depth of field and a Shader/HDRI in the Corona Sky Object with FRONTAL PROJECTION the bitmap gets blurred.
Spherical and Cubic Mapping - working - not blurred.
win10 c4d21 corona Daily Build 2021-06-05
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«
Last Edit: 2021-06-17, 11:48:53 by diviz
»
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2021-06-17, 19:33:37
Reply #1
Atlantis
Active Users
Posts: 32
Re: DOF affects Sky with frontal mapping
Unfortunately DOF also affects the scene/background environment image, which is physically incorrect.
That's the reason I can't use DOF in my architectural visualizations. (or let's say, only with workarounds)
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Chaos Corona Forum
Chaos Corona for Cinema 4D
[C4D] Daily Builds
DOF affects Sky with frontal mapping