Ok so there seems to be a bug with Corona lights and darker materials and reflection. See the screenshots attached.
I've only changed one setting between each image. A-C are with a darker override material set to 30,30,30 RGB, D-F are exactly the same but with a lighter override material 150,150,150 RGB.
The disc lights are all instances with an IES profile attached.
I've highlighted in bold the changed setting in each image.
Image A - Dark Material, Reflection Level 0, Glossiness 0.5, Lights 'Visible to Reflection' Unticked
Image B - Dark Material, Reflection Level 1, Glossiness 0.5, Lights ' Visible to Reflection' Unticked
Image C - Dark Matertial, Reflection Level 1, Glossiness 0.5, Lights ' Visible to Reflection' Ticked
As I say D E F correspond with A B C but with the diffuse colour changed to 150,150,150 RGB.
If anyone can shed any light on what's happening in Image B, I'd be hugely greatful.
It's worth noting that if I set it up as per image B and then tick 'Occlude Other Lights' the problem disappears, but then the disc lights themselves cast shadows onto the soffit which you can't see in these tests.