Author Topic: [solved] Environment override not working  (Read 6061 times)

2017-05-31, 11:59:33

dj_buckley

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I'm using a Daylight system set to Corona Sun/No Sky - and I have a Corona Sky in the 3DS Max Environment tab.

I want to render on black for compositing - but checking the Direct Visibility Override isn't doing anything - I can't get rid of the Corona Sky

Any ideas - hopefully I'm having a dense moment
« Last Edit: 2017-05-31, 17:18:26 by maru »

2017-05-31, 12:49:29
Reply #1

maru

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This should just work.
Can you send us screenshots showing the same dialogs as here?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2017-05-31, 12:54:00
Reply #2

dj_buckley

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Attached - the sky looks a bit odd too - it almost looks like there are square seams either side of the building in the lower portion

2017-05-31, 13:05:31
Reply #3

dj_buckley

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Merging into a new scene doesn't do anything either.  Those odd seams on the sky are coming from a context model that's behind the camera (just grey boxes casting shadows and visible to reflection - almost as if the sky background is reflecting them?
« Last Edit: 2017-05-31, 13:09:54 by dj_buckley »

2017-05-31, 13:19:31
Reply #4

dj_buckley

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I've switched the Daylight System out for a normal Corona Sun and still nothing

2017-05-31, 13:32:25
Reply #5

dj_buckley

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Very strange behaviour - the Environment appears to reflective - almost as if it's reflecting itself - the two odd squares are definately my context blocks - if i set them to 'invisible to reflection' they disappear from the sky.

If I tick the checkboxes next to Reflect/Refract override and set them to black - the sky goes black.  There's something reflecting somewhere

2017-05-31, 13:34:16
Reply #6

romullus

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Is there some object with refractive material between your camera and enviroment?
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2017-05-31, 13:35:12
Reply #7

dj_buckley

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Okay - can we delete this thread - I've figured it out *hangs head in shame* - one of my glass window panes was a plane that had render scale set at 1000.

I must have created it straight after my ground plane.  What a donut

2017-05-31, 17:18:08
Reply #8

maru

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Nice one! :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us