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Messages - rowmanns

Pages: 1 ... 85 86 [87] 88 89 ... 127
1291
Can anyone confirm that in latest daily build, camera motion blur is broken? I haven't touched MB for a while, so maybe i'm missing something?
Reproduced and reported.

(Internal ID=469385954)

1292
It seams that in V6 hair material doesn't work if plugged into layered material. I was under impression that this setup worked previously, or am i wrong?
Hi Romullus,

Do you have an example of your LayeredMtl setup?

Rowan

1293
Can anyone confirm that in latest daily build, camera motion blur is broken? I haven't touched MB for a while, so maybe i'm missing something?
Hi,

I just did a very quick test and it seems to be working for me.

Can you show an example?

Rowan

1294
Hi,

That is strange, I would first suggest reinstalling Corona ensuring that the Nividia denoiser is selected in the installer and then updating your graphics card drivers.

Thanks,

Rowan

1295
Got this message today during interactive rendering in Corona VFB
Hi,

Did you install some other renderer recently?

Thanks,

Rowan

1296

Can you please try and see how it's going to render with Corona v5 (also please try with latest 3ds max 2020.03 patch)?

You might have to do a complete uninstall of Corona and everything related to it the issue persists. Some quick questions, what's your OS and what CPU do you have?

In version 5, this bug is also there, but this bug is not with the new 2.5D displacement feature.

My computer:
Windows 10
Intel Core i5 4460 3,2 GHz
8 RAM
GTX 960 2GB
Hi,

Are you saying that this issue is not present with the 2.5d displacement?

Rowan

1297
Hi,

Romullus is indeed correct. 3ds Max 2013 is no longer supported from Corona v6 DB 2020-01-31 onwards.

Unfortunately we can't maintain legacy versions of 3ds Max forever as it is too time consuming, this time can instead be spent on developing new features.

Thanks,

Rowan

1298
[Max] Daily Builds / Re: Adaptive enviro sampler playground!
« on: 2020-02-24, 12:49:18 »
Thanks, I have the file. We will investigate.

(Internal ID=468671689)

1299
[Max] Daily Builds / Re: Adaptive enviro sampler playground!
« on: 2020-02-24, 11:41:26 »
Hi rowmanns,
ok i will share the scene, only for staff i recommend.
Quote
We can look into the issue with reflections.
looking better i think it's not only a iussue with reflection but a iussue with light calculation (see the upper left area on the wall, the shadow/light in the new solver image is lost).

Please can yuo give the link for upload?

thanks

Hi Lorenzo,

Thanks for agreeing to send the scene, we will keep it confidential. The link to upload it is here: https://corona-renderer.com/upload

Please let me know the name of the file.

Rowan

1300
[Max] Daily Builds / Re: Adaptive enviro sampler playground!
« on: 2020-02-24, 11:15:36 »
hi romulus,
no portals on my scene.
I did the test with Corona version: 6 (DailyBuild Feb 20 2020) for both images.
I did "new_solver.jpg" using "adaptive sampler" on system setting.
I did "old_solver.jpg" using "NormalDep Compensated" on system setting.

But i don't know if this is the correct approach.

Hi Lorenzo,

This is the correct approach. Please would you be able to share your scene with us? We can look into the issue with reflections.

Rowan

1301
Not as important as other issues mentioned above, the material editor seems to load a lot longer, also on first load-up it kinda hangs itself and max for 3-7sec as if it's buffering or loading all it's previews into ram/cache?
If material editor is closed and reopened it does the hanging thing again, otherwise while it is opened it works fine. Also some thumbs are kinda shifted or off the grid.

P.S. machine with loads of ram, good GPU and CPU - so that is not the issue for long load times.
Hi,

I'll look into the loading times for the Material Library. I can confirm that on the first load it takes a little while to load, however afterwards it loads instantly for me.

(Internal ID=468619429)

Yes. I can also confirm this. In my case the "shifting" happens with:
- Ceramics
- Fabrics
- Flooring
- Metals
- Plastics
- Roofing and Tiles
- Stone
- Walls
- Wood

Edit: There are also several instances of different materials with the same name. For example there are 3 different materials with the same name: "Carpet Soft Rug Dark Grey". They are called the same, but looks different in the render.

Regards

We're aware of the issue with the scaling of the thumbnails. AFAIK it has been like this for a little while.

The second issue is also to do with the scaling, some of the names seem to be getting cut off. We are investigating a fix for both of these issues.

Rowan

(Internal ID=457791566)


1302
New adaptive enviroment sampling isn't working with shadow catcher. Horrible artifacts are produced. I tested it with several HDRIs - artifacts always visible. The more contrasty HDRI is used, the more severe artifacts are rendered.

Hi,

Reproduced and reported to the dev team. Thanks for your feedback!

Rowan

(Internal ID=468617248)

For what you know, is there any way to revert back to older solver except reverting to older daily?

You have to have the devel/debug mode enabled in the system settings, then you can go to performance -> development -> Lights -> Envrio sampler -> NormalDep Compensated.

1303
Hi,
Can soemone help me from my nightmare? for a few months now I have had this issue where the corona camera if it had shifting then it shifts on it's own usually when I view through it, save or open the files. this attachemnt from a DR session where the DR slaves are rendering shifted camera. I constantly have to merge the camera from older files which is wasting me a lot of time, and re-rendering. this happens with final build 5 and latest builds.

Hi,

Before you render can you try to unlock, reselect and lock your camera in the render setup please?

I know it sounds like a strange fix, but please give it a go.

Rowan

1304
Simple test:
10 minutes - old solver
10 minutes - new solver

Quite impressive! :)
Here it is in our comparer :D

https://corona-renderer.com/comparer/rgJJnr

Can I ask how you did your comparison? Did you compare the old a new daily builds?

Thanks,

Rowan

1305
[Max] Bug Reporting / Re: Material converter error
« on: 2020-02-20, 17:08:04 »
Hi,

Would you be able to send over your scene with the effected materials and we can take a look?

Thanks,

Rowan

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