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Messages - leo_surrealismo

Pages: [1] 2 3 ... 6
1
Gallery / Re: Vancouver House 3533
« on: 2024-03-13, 18:45:15 »
nice set of images!
May I ask you, where did you get the tiles texture of the floor?

2
ohhh so sorry about that. 
thanks for your help

3
hi devs,

Object replacer should respect object rotations too, not only its position, even scale if its possible.

bests regards,

4
wow! thanks for taking your time!
is it possible to upload the scene? I dont quite understand how you are mapping the gradient ramp.
 

5
[Max] Daily Builds / Re: Tiles playground
« on: 2023-12-14, 23:25:11 »
Probably my last exercise with Corona tiles. Love this tool. Last image is source texture that was used for the tiles.
how do you calculate de randomization, each tiles has different part of the texture?  it blends perfectly!

6
[Max] I need help! / coronatiles + triplanar
« on: 2023-12-14, 23:20:59 »
When I plug a triplanar into the equation, seems like it only reads a planar mapping.
take a look at the screenshots.

7
hmm partially because you are mixing 2 colors and that creates multiple shades... instead of mixing 2 colors that creates the gradient based on frequency.

8
[Max] I need help! / Re: geosphere as background
« on: 2023-12-13, 21:17:53 »
I mean, I know it is a limitation, but would it be addressed at some point?
these is the output I'm getting.... the spherical background doesn't get reflected into the kitchen backsplash.
Hopefully you could give some ideas.



9
[Max] I need help! / Re: geosphere as background
« on: 2023-12-12, 21:38:02 »
I did not manage to solve this problem.
I am in onother one and facing this problem again.
and, no, it is not because I have gi unticked.
could you guys help me out what is wrong on this setup?

10
[Max] I need help! / Re: help organizing shader
« on: 2023-12-01, 18:59:45 »
I understand that...  the problem is that the texture i'm feeding on the addiontal bump slot has a different size than the texture on the normal map.  My "allways" solution is to modify de uv tile of the texture to be multiplied by the triplanar size... but want to know if there is a better setup.


11
[Max] I need help! / help organizing shader
« on: 2023-12-01, 15:04:57 »
How do you deal with this setup (see attached)
you have a normal map using triplanar and possibly uvwrandomizer... and you want to add a texture on Additional bump slot; but this texture, has another uvwrandomizer and triplanar settings.
Could you guys explain me the correct setup?
In vray, for example I use VrayBumpMaterial for this scenario, I can control individually the textures.

12
is it possible to make this but with coronatiles?

13
[Max] Bug Reporting / Re: corona 11 rc3 NaN values
« on: 2023-11-28, 16:54:18 »
file sent!
ticket number is: 180340

thanks!

14
Gallery / Re: Larose Guyon Lights | Wabi Sabi Interior
« on: 2023-11-28, 16:00:23 »
wow! Stunning

15
[Max] Daily Builds / Re: Tiles playground
« on: 2023-11-28, 14:39:39 »
Is it possible to have independent values for the gap?

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