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Topics - leo_surrealismo

Pages: [1] 2
1
[Max] I need help! / [SOLVED] normal map thru coronatiles
« on: 2024-04-04, 18:31:02 »
hi,
When I try to use a normal map (multitexture) thru a coronatiles, it gets messed up.
Is there any limitation in this case?
thanks!

2
hi devs,

Object replacer should respect object rotations too, not only its position, even scale if its possible.

bests regards,

3
[Max] I need help! / coronatiles + triplanar
« on: 2023-12-14, 23:20:59 »
When I plug a triplanar into the equation, seems like it only reads a planar mapping.
take a look at the screenshots.

4
[Max] I need help! / help organizing shader
« on: 2023-12-01, 15:04:57 »
How do you deal with this setup (see attached)
you have a normal map using triplanar and possibly uvwrandomizer... and you want to add a texture on Additional bump slot; but this texture, has another uvwrandomizer and triplanar settings.
Could you guys explain me the correct setup?
In vray, for example I use VrayBumpMaterial for this scenario, I can control individually the textures.

5
[Max] Bug Reporting / corona 11 rc3 NaN values
« on: 2023-11-28, 14:38:11 »
I am having this random warning on a scene made with corona10/

6
Hi,
I have an scene that renders fine locally, with distributed rendering activated. But when I send the scene thru backburner to render on my renderfarm, it won't render.
All the slave have access to the assets, and external references, as usual. It is not my first time using backburner, in fact, all of my renders and animations goes thru backburner.
Did a test with deadline too, and exactly the same problem happened.
3ds max 2023 update 25.3.3.6012
Corona 10 RC1
Forest 8.2.1
Railclone 6.0.7

If you need my scene, I can upload it.

best regards,

leo

7
[Max] I need help! / light flickering on sequence
« on: 2022-07-15, 23:59:27 »
hi,
take a look at these sequence to see the light flickering I'm having.
I'm using 4k Cache, animation, Calculation from scratch.
Could you guys take a look at my scene to find whats going on?
thank you!

using 3dsmax 2022 and corona 8


8
[Max] I need help! / nan error, black dots
« on: 2022-06-07, 14:36:37 »
I got black dots on my interior render.
Could you guys explain me how to debug this problem?

9
[Max] I need help! / how do you deal with background comp
« on: 2022-04-22, 16:55:47 »
I allways use direct visibility and refractions in black so I can comp the background in post without issues; but particulary in this scene is not totally working. I have a glass reflection in another glass and obviously, i gets a black refraction and partially coronasky.
Could anyone point me in the right direcion?  whay would be the proper workflow?



10
[Max] I need help! / Bloom and Glare as a separate pass
« on: 2021-12-18, 21:30:15 »
Hi,
I am doing an archviz animation and need to compose the background in post.
Is there a way to get bloom & glare as a separate pass but at the same time no printed on the beauty?  I know I can use render elements, but It appers on the element but on the beauty also.
and another question... I have saved the sequence as CXR, opened in corona image editor and saved it with alpha channel, but the alpha that is saving me is no respecting my background transparency. It prints a total white alpha.

thanks.


11
[Max] I need help! / corona proxy tool like
« on: 2021-07-08, 16:51:39 »
hi, is there a script similar of the one i am attaching?

12
[Max] Resolved Bugs / converter error + v7 rc1
« on: 2021-06-12, 15:09:02 »
see attached.
3dsmax 2021
vray materials to corona materials
corona 7 RC1

13
[Max] I need help! / squares on reflection pass
« on: 2021-06-12, 00:49:24 »
hi,
I am having difficulties trying to solve this kind of square artifacts on my scene.
Can support take a look at my scene?
3dsmax 2021 + corona 7 rc1.

14
[Max] I need help! / geosphere as background
« on: 2021-02-08, 17:49:15 »
hi, Can someone explain me how to setup a scene with a geosphere acting as a background and not to interfere with ilumination?
thank you!

leo


15
[Max] I need help! / Corona + Phoenix foam = crash
« on: 2020-12-17, 14:31:57 »
Hi,
I have a phoenix simulation of a jacuzzi and it renders fine without foam.  when using foam, it crashes 3dsmax.
is there a procedure to folow when using foam?
I've tested with vray and it renders fine with foam.
thank you!
I'm new to corona by the way!!

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