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Topics - Luke

Pages: [1] 2
1
Hi all,

Just wondering what happened to the checkbox for "Input values are in linear colour space" in the CoronaColor map..?

As now when I input a solid color 0-255 RGB value I don't get the colour I need?



Any idea's as to how I can input a rgb value and have it be the colour I'm wanting?

Thanks.

2
Hey all,

I'm rendering out an animation, which has moving cameras and objects, its an interior scene with lots of natural light.

In order to have no flickering would it be best to have the "lock sampling pattern" left on, and is the 4k Secondary Solver appropriate for this scenario...
And lastly does the Corona HQ denoiser produce the best denoising result?

I'm rendering my frames to 3% noise level limit.

As always any advice is greatly appreciated.

Thanks
,Luke.

3
Hey all,

I'm just wondering for those who have more experience than I at animations, what file format are you saving your frames out as? exr, png, tiff... something else?

any advice is much appreciated.

Thanks.

4
Hey all,

I'm wondering if there are some general tips for speeding up rendering, particularly with animations...? things like collapsing the stack on geometry inc. uvw modifiers, using proxies (if so what type of objects) etc etc... general stuff like that.

I'll be creating some animations with moving cameras and objects, are there things that we can adjust in the performance settings that might help, once again without affecting the image quality?

Any advice is always greatly appreciated.

Thanks in advance.

5
Hi,

I'm having an issue since moving to Corona 8 whereby 3ds max will not render, it just hangs on Parsing unless it is the active window?
I'm using max 22 and corona 8, and it's happening on every scene on my workstation...

Any help would be greatly appreciated.

Thanks.

6
Hey All,

I recently upgraded my NAS to a 1621+ with a 10Gbe NIC and upgraded my PC's NIC to a 10Gbe card as well (I actually have 2 - an Asus XG-C100C & Startech st10gspexndp dual port 10Gbe PCIehttps://www.startech.com/en-us/networking-io/st10gspexndp)

I'm connecting it all with a Ubiquiti Enterprise 24 x 10gbe switch. and running Cat 6 cable.

Firstly, when in installed the Startech dual port card I was only getting about 0.3 Gbps (write) when testing with the Lan Speed Test ap... I took that out and put in the Asus one and am getting 4-5 Gbps write and around 6 gbps read...

Is around 5Gbps/6Gbps a reasonable expectation with this set up? Or should I be able to get more?

the PC has a AMD TRX40 AORUS MB if that's of any help?

Any help would be greatly appreciated.

Thanks

7
Hardware / Data storage-Archiving Older files/projects
« on: 2022-04-23, 01:05:22 »
Hey All,

I'm just wondering what systems people are using for data storage? I'm currently running a Synology NAS DS918+ with 5Tb of data, it's coming close to being full and I'm wondering if there is a better solution or should I just upgrade the amount of storage in my NAS?

Also, do people here archive there old projects by moving them to external HDD's, or what solutions do you use for this?

Much appreciated.

8
Just wondering if there is any derived benefit of changing my workflow in max from mm to cm?
I've worked in archiviz for 13 years and just always used mm, but after reading around I've noticed that a lot of ppl are using cm...?

9
Hey all,

I having trouble getting the shadowcatcher to behave how I'm wanting, I have a basic studio set up - whereby i'm rendering out objects (Furniture) on a curved white backdrop, it's being illuminated by a hdri and a couple of corona lights. If I render the scene without the shadowcatcher it comes out exactly as I'm wanting, however, I need to be able to remove the backdrop in photoshop and compose the shadows in. The CShading_Shadows is too noisy, so that doesn't work.

Is there a way that I can do this with the shadowcatcher?

Basically, I'd like to not be able to see the shadowcatcher at all in my scene and just have the alpha with the shadows so that I can remove the background and comp my object and shadows into a new background in photoshop?

Any help would be greatly appreciated.

Thanks.

10
I get a lot of crashes if i try to adjust a material when using interactive rendering. simple things like changing the refl colour and max just completely crashes, no attempt to save the scene in autoback just completely closes out...

is this common, or is there something going on here locally..? I'm using corona 6 hot fix 1 on a TR3970 w/ 128Gb RAM and max 21.

thanks.

11
Just curious if it is necessary or advisable to increase the displacement size as the image size increases?

I've been having trouble rendering an 8k image, which just crashes when calculating displacement... I've enabled 2.5D and after upping the value from default 2 to 4 it seems to have got through it and is now rendering...

I'm running a TR3970 w/ 128Gb Ram which I would think was plenty? the scene also seemed to render ok with the default settings at 5k...?

12
would this be a preferabe cpu over the 3970x?

I don't understand the specs at all but here's the list of comparison...

https://gadgetversus.com/processor/amd-ryzen-threadripper-pro-3955wx-vs-amd-ryzen-threadripper-3970x/

13
Hardware / Blurry max UI with new Dell 27" 4k monitor...
« on: 2020-08-26, 14:11:38 »
Hey all, I recently got a Dell U2720Q 4k monitor that I'm intending to use as my main monitor and I'll use my 2 U2415H either side of it...
however, with 175% scaling - which is what makes the text/icons the "right" size, they whole UI is blurry...

I've played around with the settings in the "Change High DPI settings" in the 3dsmax.exe context menu but I just can't seem to get it to work...

can anyone here help?

I'm running windows 10 and max 21.

Thanks in advance.

14
Hey all,

Just wondering if there are any affinity users out there who have figured out how to use the flood selection tool (or other tool) to make blanket colour selections with the wirecolour/mask/maskID render elements?

Thanks.

15
[Max] I need help! / Best revit model workflow
« on: 2020-08-09, 12:08:00 »
Hey all,

Just wanting some advice on the best way to work with revit (fbx) models...?
If I import them via file import-import, the geometry comes in particularly shite... I've just found that you can link an fbx file via file - references - manage links, the geometry comes in much cleaner...

I'm just wondering is there a "best" method for working with models exported from Revit...? Is fbx the best file format?

Any help is much appreciated!

Thanks.

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